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#2
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Re: [FVG]: Roster
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#3
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Re: [FVG]: Roster
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Last edited by Joshua May : 24-06-2004 at 20:34. |
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Re: [FVG]: Roster
i've updated the version on my computer, but those changes are too small to warrent reloading the attachment and all that. i also put myself down for testing.
we need people to lead the following categories: Documentation 2D Art Website Testing Public Relations if you wish to volunteer yourself or nominate sombody, please post i'd be willing to handle some more stuff, but i want other people to get a chance |
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#7
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Documentation 2D Art Testing Public Relations I can lead these, no biggie |
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I was going to head up web until we get a real one. Or you can. |
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#11
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I'm working on getting us an account with the CircuitRunners. |
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#14
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Re: [FVG]: Roster
Since I'm on the web team, I might as well share this: I recently acquired a 2GB account, so if you guys need any bandwidth or storage, I can help.
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#15
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Time to bring order to all this...
Documentation- I'll head this. Documentation is communication, and thats my team role. 2D Art- I don't really think I would be the most qualified for this, I bet we have some real paintshop masters out there. Please come forward! Website- Astronouth7303 and HHSJosh will be co-leaders and we will use Sourseforge Testing- Since nobody has volunteered to head testing, I guess I'll take this too. I'm a seasoned gamer, and i have 13 published videogame reviews, 12 of which in a county paper. If anybody here is fit to professionally judge and critique a videogame it's me. (sorry for bragging )Public Relations- TeknoBrahma will lead this, i know him pretty well and he is perfect for this. but i don't think he should take on all the roles above like he wants to ![]() Last edited by Mike Ciance : 25-06-2004 at 15:53. |
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