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View Poll Results: What is the best system for HPs?
Set Probability 3 25.00%
Drivers also act as HPs using mouse 2 16.67%
Separate Players for HPs (human or AI) 7 58.33%
Other (post) 0 0%
Voters: 12. You may not vote on this poll

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  #1   Spotlight this post!  
Unread 28-06-2004, 15:14
Mike Ciance Mike Ciance is offline
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[FVG]: Human Players Round 3

pick the best system for human players, view the previos round thread for explanations: http://www.chiefdelphi.com/forums/sh...263#post274263
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Unread 28-06-2004, 15:25
Sam Oldak
 
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Re: [FVG]: Human Players Round 3

you should lock the previous threads, so no one votes on the wrong poll.
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Unread 28-06-2004, 16:48
Ryan M. Ryan M. is offline
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Re: [FVG]: Human Players Round 3

Um... Well, I didn't read the options competely...

But, I'd like to change my vote to the third option, separate HP (human/AI).
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Unread 28-06-2004, 19:57
Sam Oldak
 
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Re: [FVG]: Human Players Round 3

wouldn't an AI hp use probability?
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Unread 28-06-2004, 20:01
Mike Ciance Mike Ciance is offline
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Re: [FVG]: Human Players Round 3

Quote:
Originally Posted by Texan
Um... Well, I didn't read the options competely...

But, I'd like to change my vote to the third option, separate HP (human/AI).
don't know how to change votes...
Quote:
Originally Posted by snoldak924
you should lock the previous threads, so no one votes on the wrong poll.
don't know how to do that either...
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Unread 28-06-2004, 20:08
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Joshua May Joshua May is offline
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Re: [FVG]: Human Players Round 3

Quote:
Originally Posted by snoldak924
wouldn't an AI hp use probability?
The straight possibility would be saying that there is a direct, say, 2 in 3 chance of getting the ball in. The AI HP would factor in some probability into the curves representing the direction of the ball.
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Unread 29-06-2004, 05:52
Ryan M. Ryan M. is offline
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Re: [FVG]: Human Players Round 3

Quote:
Originally Posted by afflictionblade
don't know how to change votes... don't know how to do that either...
Doesn't really matter. If one wins by...
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