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View Poll Results: What control methods do you think are good?
"Qwas" Control 6 54.55%
"Qwer" Control 0 0%
"Wasd" Control 4 36.36%
Other 3 27.27%
My head is spinning!! Mommy, make it stop!!! 4 36.36%
Multiple Choice Poll. Voters: 11. You may not vote on this poll

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Unread 17-07-2004, 19:01
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Re: [FVG]: Controls Round C1

Quote:
Originally Posted by afflictionblade
we would basically use wasd as the arrow keys, like Robot Arena does for the default controls.
Do you mean that both can be used? I think that it is intuitive that arrow keys are used for base driving, I dunno, personal preference I guess.
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Unread 17-07-2004, 19:33
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Re: [FVG]: Controls Round C1

Quote:
Originally Posted by HHSJosh
Do you mean that both can be used? I think that it is intuitive that arrow keys are used for base driving, I dunno, personal preference I guess.
again, this is just default controls, they will be customizeable
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Unread 17-07-2004, 20:04
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Re: [FVG]: Controls Round C1

numpad.
Home, PgUp, End, PgDn. Or: 7, 9, 1, 3.

(My head has yet to spin! )
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Unread 17-07-2004, 23:34
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Re: [FVG]: Controls Round C1

Quote:
Originally Posted by Astronouth7303
numpad.
Home, PgUp, End, PgDn. Or: 7, 9, 1, 3.

(My head has yet to spin! )
home,pgup,pgdwn end...all in order top to down in one line in my laptop...lol. wont work too well i dont think. and no num pad in my laptop so i dont like that... i prefer qwas i think,,
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Unread 18-07-2004, 18:01
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Re: [FVG]: Controls Round C1

I sorta ment for those of us who do.
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Unread 25-07-2004, 19:06
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Re: [FVG]: Controls Round C1

Quote:
Originally Posted by JoeXIII'007
Looking at the options, I see the 'QWAS' control method for tank drive a very real possibility and the 'WASD' method ditto fro car control. What about the aroow keys and the 8,2,4,6 number pad keys as a possible control option?
didn't I say that?
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Unread 28-07-2004, 13:45
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Re: [FVG]: Controls Round C1

sorry to bring back an old thread lol... but being a driver now lol, and our teams bot possibly being in the game... what is there for joystick recongnition, because i have 2 MS sidewinder Flight sticks around the house, and being able to use those, i'm hopeing the game is good enough to be somewhat of a training tool, which would be completely awsome to have!!! not to rush ahead or anything lol... btw i voted for the wrong one =P

but how will it work with omnidrive bots that NEED to use WASD to go front turn left back turn right type of thing?

p.s. astro - he means the arrow keys on the kep pads, not a joystick type with 2 fowards and 2 backs, because thats how most bots drive in RL. so ya lol. he wanted to use a omnidrive type base w/ a forward back and side to side
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Unread 28-07-2004, 18:02
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Re: [FVG]: Controls Round C1

Quote:
Originally Posted by Heretic121
but how will it work with omnidrive bots that NEED to use WASD to go front turn left back turn right type of thing?
Just use one joystick and have it control it. Yes, I'm sure we'll get joystick support in there someday. After we get a framework up using the keyboard, new input types shouldn't be too hard (in theory) to add.
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Unread 29-07-2004, 04:11
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Re: [FVG]: Controls Round C1

These are just defaults. If you have a driver installed, your HID (Human Input Device) will work.

Maybe the robot should supply default key maps?
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Unread 29-07-2004, 13:14
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Re: [FVG]: Controls Round C1

Quote:
Originally Posted by Astronouth7303
These are just defaults. If you have a driver installed, your HID (Human Input Device) will work.

Maybe the robot should supply default key maps?
if you mean by all tank drive bots automatically are defulat to drive with the 9,7,1,3 on the key pad, and Car/moni drive with 8,6,4,2 keypad... then yes =D
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Unread 29-07-2004, 20:44
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Re: [FVG]: Controls Round C1

I think WASD should be the defualt, but eventualy they should be customizable for the robot and user.
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