Go to Post When teams work together to design things rather than going it alone, you can really come up with magnificent machines. - JesseK [more]
Home
Go Back   Chief Delphi > Other > FIRST-related Organizations
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #14   Spotlight this post!  
Unread 23-07-2004, 15:33
Ryan M. Ryan M. is offline
Programming User
FRC #1317 (Digital Fusion)
Team Role: Programmer
 
Join Date: Jan 2004
Rookie Year: 2004
Location: Ohio
Posts: 1,508
Ryan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud of
Re: [FVG]: 3ds field model

Quote:
Originally Posted by Lev
I can provide you with some higher-detail textures for the field model if you need them.

Here are some renders of the field model we used for our animation entry:

http://web.mit.edu/~levpopov/Public/FIELD/f01.jpg
http://web.mit.edu/~levpopov/Public/FIELD/f02.jpg

If you want to have very detailed looking field while keeping the polycount low, i suggest baking in most of the lighting and shadows. Yes, it may produce some unrealistic artifacts like wrong shadows or reflections, but in my opinion its still a lot better than just flat color.
Those are pretty good looking (well, great ).

Ater we manage to get a conversion of one of the maps, we'll see how it runs. Then we'll decided what sorts of things we may/may not have to do without.

==EDIT==
If someone would like to help me out here, there is a CS export plugin for 3ds available at http://www.freesoma.org/. I don't know what version you're using, but the pludin says it's for 4.2. Hopefully, it will be backward compatible, and you can get that to work... If anyone manages to convert a map (I don't care which), please PM me, or post back here (or both).
__________________


Last edited by Ryan M. : 24-07-2004 at 06:27.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
See the playing field in 3D Glasses General Forum 2 20-06-2005 20:57
Playing field model Leez0r 3D Animation and Competition 9 16-02-2003 14:16
Image Discuss: my field model CD47-Bot Extra Discussion 5 01-02-2003 15:10
MaC Rhinoceros field model error? Jeff Sharpe General Forum 6 26-01-2003 22:33
What happens / why do motors stall? DanL Technical Discussion 19 21-11-2002 07:19


All times are GMT -5. The time now is 17:29.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi