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#1
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Purchase/Prebuild - What's the difference?
In the other threads there has been discussion on purchasing pre-built trannies, arms, legs, frames etc. The question I am asking is - What is the difference of a team building a function ahead of time so that they can concentrate on other things during build, or purchasing a part built by another team (most likely built before season starts)?
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#2
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Re: Purchase/Prebuild - What's the difference?
Building it ahead of time is illegal. You could purchase a part ahead of time and not build it into any part of the robot ahead of time, though. Its clearly in the rules, all construction must be done during the 6 weeks.
Additionally, I think you might have a slightly skewed view of the FIRST world. A large majority of teams will never be able to build many custom parts. No amount of time will turn some scrap metal, a hand drill, a hacksaw, and meager funding into a precision piece of metal work. Last edited by Max Lobovsky : 07-08-2004 at 12:43. |
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#3
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Re: Purchase/Prebuild - What's the difference?
you can prototype something ahead of time and prove it out....at least then you know exactly how you want to build it during the six weeks. ways to improve lighten etc, but you know it works....like 60 & 254 did....they knew their drive train worked well so they could work on other aspects.
The difference? imho you can tailor the part to exactly what you want instead of a purchased solution, which may or may not to exactly what you want. |
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#4
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Re: Purchase/Prebuild - What's the difference?
Actually, there's a real inconsistency in the rules on this point. Steve is correct to point out that purchasing a part is permitted at any time (by virtue of not being disallowed). Since one might purchase a part from a store, or from a team, or from something in between (e.g. AndyMark), this raises a problem with teams pre-building parts.
Let's say that teams X and Y decided that it would be beneficial to collaborate on gearbox design for the 2005 season. They work together on the design, but build them totally separately. (This takes place in the Autumn of 2004.) Under the current rules, any prototypes built by X, for X, in advance of the season are not eligible for inclusion on the robot (and similarly, the rules prohibit Y from doing the same thing). If, however, X sells its gearbox to Y, and Y sells its gearbox to X, they both now possess purchased parts, and may therefore use them freely, before and during the competition season. Obviously this little formality makes an end-run right around the existing rule. (Consider: how is this different from buying from AndyMark before the season starts? Does AndyMark intend to sell to teams before the season starts?) Now, let's extend the thought experiment. What if X and Y collaborated on robot design in advance of the season. Once again, they design together, and X builds and sells a robot to Y, while Y builds and sells a robot to X. Now what? (Of course, I'm fully aware that there are obvious disadvantages to designing a robot without the benefit of knowing the game. That's irrelevant to the analogy--plenty of robots don't exhibit much more than a box on wheels design, which is rather universal every year.) Dave Lavery says that cloned robots make his job of scouting easier--true enough. But will his small gain be overshadowed by the fact that those teams could theoretically have 6 weeks of solid practice, on a proven robot, if the 2005 game design happened to suit their pre-built machines? As we've seen already, different people have differing opinions regarding the 60-254 collaboration (which took place during the regular time period); similarly, not everyone is sold on the sale of standardized gearboxes by Andy Baker & company. Unless a clear rule is instituted by FIRST (preferably in September, well in advance of the season, and preferably based on some consultation with the teams, though the Team Forums have obviously passed), various people--all claiming a monopoly on gracious professionalism--are going to have a bit of a disagreement on this very subject. We don't really want that to happen, since all it serves to do is make a farce of the rules and the competition. Quote:
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#5
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Re: Purchase/Prebuild - What's the difference?
(resists the urge to go off-topic)
By purchasing, you've got a finished Billfred Industries gearbox, which you know you can mate up to a kit motor of your choosing and rock. By building in advance, you've got a challenge. It may not look as pretty as the BI gearbox, it might not be as cheap, it might not even work for a couple of months. But when you've sorted it out, you've got a gearbox that you know works for you. And while everyone else is using Billfred Industries gearboxes, you're going to get lots of cool looks, respect from everyone who's tried it before, and perhaps the odd comment... Quote:
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#6
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Re: Purchase/Prebuild - What's the difference?
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pssst....i know ive mentioned this before, but there is already a prebuilt transmission INCLUDED IN THE KIT.....you don't have to build or buy a thing it comes right in the kit....if baker wants to sell these transmissions he has every right to do so....it is legal, unless you take away the bosch transmission and everyone has to make their own transmission from scratch which many teams cannot do....there is no need for a ruling they made it last year with 60/254....it is legal |
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#7
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Re: Purchase/Prebuild - What's the difference?
Just a thought. If we don't know what is in the KOP then how can gearboxes be built when the motors and their specs are not known? Also if Team 188 builds a gearbox before build season and sells it to themselves as well as others, does that break the rules?
Please do not refer to Andy on this thread. I / we don't want any finger pointing and the issues go far beyond Andy. No offence Andy. Many questions so little time. Curious minds would like to know. ![]() Last edited by Steve W : 07-08-2004 at 15:19. |
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#8
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Re: Purchase/Prebuild - What's the difference?
Where do you draw the line if you allow pre building, though? If pre-building is allowed, a team could concievably take the previous year's robot and adapt it for the new game. This would eitehr cause them to a. make some awesome end-effectors, or b. finish in 2 weeks and practice for the remaining four. That leaves rookies and teams that had bad robots the year before at a disadvantage.
And I know this was in a different topic, but who says people can't learn from purchasing a gearbox? It's up to them whether they teach the kids why and how it works or they just put it in their robot. |
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#9
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Re: Purchase/Prebuild - What's the difference?
I've been watching these discussions for a while, and it seems the biggest argument seems to be where to draw the line. Should team X be able to buy a complete arm mechanism from team Y? Should just the parts and plans be for sale, or a fully functional assembly? I think that's the root of the matter, and sort of questions the role of FIRST in general- is it about the robots, or the inspiration? Yes, you can be inspired by a robot built of premade parts, and yes, you can be inspired by building the robot yourself.
Personally, I'm inspired by getting aluminum dust and shavings stuck to my hands with tap magic while milling out the mounts for our drill motors, or chopping some extruded aluminum to piece together into an arm. That doesn't mean I can't be inspired by other things or in other ways too. I think if you can make a part in house for similar/less cost, in a reasonable time period, do it. That's not to say other parts can't be purchased, but in my opinion, the line should be drawn at functionality. I don't think anyone can honestly expect teams to fabricate their own motors, so we buy them. Same goes for chain, pneumatics, etc. etc. Similarly, if there's a certain mount you designed but can't fabricate because you don't have CNC, or a good enough mill, or a lathe, or whatever, you can send the order out to a machine shop, and purchase that part. Again, the same goes for sprockets, gears, etc. Even certain advanced mechanisms, e.g. the dewalt transmission can be purchased- because it's technically a raw material. The transmission by itself is not good for much until it's changed and tweaked to work with a particular setup. Where I draw the line is at complete bolt-on assemblies. Team X has a fool proof hanging mechanism with a 99.9% successful hang rate. It's for sale at $150. It needs a 4" by 8" footprint to bolt on to the chasis, and plug in cables 1 and 2 into pwms 7 and 8 on the RC respectively, and copy these lines of C into your code. I think that's wrong. For one thing, it's not fair to the teams who did design/build/test their own mechanisms, and if everyone purchased it, what challange would there be if everyone has the same capability to hang? If it were sold as a kit, I'd say that's better, but still has the same fairness implications. There would be more inspiration and thought in building it, but even then it would be the same as building a pre-designed lego kit (which by no means I'm saying isn't fun, just not the same as building from scratch). Now, if team X made avaliable a whitepaper describing the functions of how and why the hanger works, that's the best solution. Teams can take that and change/tweak it to their bots, perhaps purchasing individual components from team X, and asking advice in assembly. Just like is done with gearboxes now, ideas can be taken and changed to suit a particular purpose. I know we've seen a number of modified technokat geargoxes, and will probably see a lot of Whos C Tek gearboxes next year. But a complete bolt-on assembly just seems like a waste of thinking power. I know many teams don't have the resources or technology to build certain complex features, but half the fun is figuring out ways around limitations- using tools in unconventional ways to get extraordinary results- which, to me, is the ultimate form of inspiration. Last edited by Marc P. : 07-08-2004 at 16:02. |
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#10
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Re: Purchase/Prebuild - What's the difference?
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You're blurring the lines here. When I buy a gearbox from AndyMark the company, I'm not buying a gearbox from the Technokats we all know and love. I am buying from a company, not from a team. As far as I'm concerned, this is the important distinction to make. Let's consider 3 scenarios: Option A: Gary Dillard offers to sell me two (really sweet) genuine SPAM-180 gearboxes. These gearboxes are built pre-season in the SPAM "summer-sweatshops", I mean... "summer learning camps". This offer is for me only. Option B: Gary Dillard teams up with JVN (during the 6 weeks) to design the new "Division by SPAM" gearbox. They also co-design something called the "uber-arm". During the 6 weeks -- SPAM builds the gearboxes, DBZ builds the uber-arms. They swap parts. (Think 60+254 with a twist). Option C: Gary Dillard forms a new company called "GaryDill", and premakes gearboxes. He then posts an advertisement and offers to sell these to any FIRST teams that want them for the small price of $299.99 each. Which of these options is okay? I say, options B & C are valid. Here is why: In option B, the parts being sold were made DURING the 6 weeks. This doesn't vary much from the collaboration we saw this season, which was ruled perfectly okay by FIRST. In options C, the parts being sold are available to everyone. GaryDill is no different from McMaster-Carr. Buying parts like this is perfectly acceptable. In option C, Gary takes a risk by premaking gearboxes that may or may not be allowed in the 2005 game. It's his risk to take. I feel there are important distinctions to be made here. $.02 John PS - As far as I know: There is no 229-180 collaboration. GaryDill is not an actual company. I have recieved no illicit offers to purchase SPAMy gearboxes. PPS - I chose Gary for my little examples because he's a cool guy, and SPAM builds wicked sweet gearboxes. Seriously man, you wanna collaborate, give me a call .Last edited by JVN : 07-08-2004 at 16:13. |
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#11
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Re: Purchase/Prebuild - What's the difference?
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Also, since you brought it up, 60 and 254 forced FIRST's hand with the collaboration issue. There was no appropriate rule in place, and it seemed that by the time FIRST knew what had happened, they'd already built the two robots (actually four, if practice robots are counted). It was simply not possible for FIRST to have made any other decision for last season. It isn't unlikely that FIRST will codify something a little more explicit this time around, whether or not they indeed do allow that type of collaboration (and indications from last season seem to point to it being allowed next year). Quote:
Regarding the three options, what about an auction? Only one team gets the gearboxes, but everyone has the opportunity. Is that kosher? And what if a "company" sells to everybody, but offers a special price break to teams from Canada, or teams from Toronto, or a few especially friendly teams? What if that price break were $298.99 off? And what if "GaryDill" sponsored 180 or 229? While one individual may have answers to all of those questions, bear in mind that someone else's answers may be different. And barring a ruling from FIRST, or some frightfully elegant logic, it will be very difficult to settle on a common interpretation of what is fair, and what is not. Last edited by Tristan Lall : 07-08-2004 at 16:40. |
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#12
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Re: Purchase/Prebuild - What's the difference?
I have a feeling that Dave is designing this years game to screw up any plans AndyMark has for selling drive systems. Mabey it's just my huntch. But I feel this will be addressed in Janurary.
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#13
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Re: Purchase/Prebuild - What's the difference?
I don't think the rules are unclear at all. I have said this before and I will stress it again, only those looking for loop holes will find the rules unclear and inconsistent.
Here are the rules in a nutshell: Every part on your shipped robot must be obtained during the build time. It really is that simple folks. I built a prototype pre-season. Do I really need to buy all new parts? 100% YES AndyMark- If AndyMark wants to sell you a tranny, you need to buy it after kick off. Or you can't include it on your robot. (Yes, you can buy one pre-season to play with, however, the one on your robot needs to be a new one.) How do they bill it? When they bill the transmission there is a real judgment call that needs to be made, "is an AndyMark transmission an off the shelf item?" I feel the answer is no. That means teams must account for both parts and labor. AndyMark can bill the item however they would like. My recommendation is to bill for both parts and labor. Pre-built- Pre-built means: a team buying a mechanism from someone during build season. During build season means you did not have the parts producing that mechanism in your teams possession prior to kick off. Therefore, NO 100% can you just slightly modify last year's robot to this years game. You can use new parts to recreate the mechanism, but those parts have to be NEW TO YOU. |
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#14
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Re: Purchase/Prebuild - What's the difference?
Quote:
Mike, There was no part of last year’s manual that stated “Every part on your shipped robot must be obtained during the build time.” That is an incorrect statement. It says in Rule <R09> “Mechanisms from previous year’s robots may not be used, however, individual off-the-shelf components from previous year’s robots may be re-used to save the cost of re-purchase of these parts IF they meet ALL of the 2004 Additional Parts and Materials Rules.” <R09> later says that if you use a part from an old robot its cost must (obviously) be factored into your robot’s budget for inspection. This makes it pretty clear that your statement ““Every part on your shipped robot must be obtained during the build time” is incorrect. I believe that if AndyMark or GaryDill or any other team forms a corporation, which I assume is what’s happening here (for tax, liability, and other issues), they’re legally within their right to do so in this capitalist society we live in. I do not believe that any such corporation should be treated any different (in the 2004 off the shelf rules of FIRST) than MSC, McMaster, Skyway, Grainger, etc. FIRST is obviously within their right to say that we’re only allowed to use a certain source for off the shelf parts, but that would probably be against their apparent goal of opening things up to teams. My quick $0.02… -Bill Last edited by Bill Gold : 07-08-2004 at 23:13. |
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#15
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Re: Purchase/Prebuild - What's the difference?
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Just a thought.... If FIRST did choose to implement that restriction, teams wouldn't be able to stock up on parts in advance--a screw, a piece of aluminum angle, a gearbox--they would all have to be bought after the kickoff date. For the first two items, at least, that would be wholly impractical. But consider the implications of FIRST saying that every item with a legitimate value of less than $20 (USD) could be procured at any time, from any source; and furthermore, that raw materials could be bought in advance. All other materials would have to be bought after the kickoff. It would allow little things like hardware to be readied in anticipation for the season, while clearly requiring that the big items be built or bought after the kickoff. |
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