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Unread 31-12-2004, 20:02
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Re: Official 2005 Clue Thread

Quote:
Originally Posted by Paradox1350
Except that filtering wouldn't matter; you would need some sort of camera to process the light and then output it onto a monitor. Our eyes cannot see IR light, or UV light. If you filter it, you are only filtering out the stuff that isn't it, but you aren't changing its wavelength, and thus it's not visible.

Now if FIRST wanted to hook up IR cameras and put monirtors in the driver's pit, that'd be swank. ^_^


By the way, anyone ever wonder if FIRST would make it so that we didn't decide where our bot started, but our opponents did? That wouldn't make the IR beacon in a random/changing spot, but it WOULD make the bot NEED to use some sort of poisitioning system (IR) to figure out where it is . . . although this has nothing to do with the clue . . .


As for Pi, what if the objects on the field were frisbees? I doubt it, since there's no easy way to throw it over the shielding (unless you are extremely good at hte hammer-toss) but FIRST has used all sorts of balls, boxes, doughnot-beanbag-thingies, and even a pleaying field with corn kernals as the turf. Frisbees would be fun, and not hte wierdest thing ever ^_^
Oh man. I they did that all of my hard work will have been for nothing. I just assumed that we could depend on a known starting position. How will I navigate! Ahhhhhh!
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Unread 31-12-2004, 21:30
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Re: Official 2005 Clue Thread

In FIRST you can never assume anything to be, especially starting places. You can only assume things when FIRST directly tells you. (and sometimes you can't even think that to be fully true. jk )
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Unread 31-12-2004, 21:40
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Re: Official 2005 Clue Thread

Quote:
Originally Posted by Tim Delles
In FIRST you can never assume anything to be, especially starting places. You can only assume things when FIRST directly tells you. (and sometimes you can't even think that to be fully true. jk )
Well, with a good navigation system, your robot only has to know for sure where it is for a moment based on sensor data or axiomatic declaration in the game spec, then it can figure it out from their. I doubt FIRST would position our robots randomly realative to scoring objects, as it would make it too challenging for the vast majority of teams.
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Unread 31-12-2004, 23:20
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Re: Official 2005 Clue Thread

First of all some of this might already be posted so i apoligize if i am just repeating what you mgith have read. Here are my opinions

1. Amethyst is a hexagon shaped crystal, also optical filters of that kind are used to study UV rays. Seeing this i agree with the suggestions that the teams might be 3v3 or 2v2v2, and that IR guidance might play a greater role.

2. I dont know much about baseball, but given that the John Neun and george burns have 3 as a very common number i would say that the matches might be 3 minutes or alliances of 3.

3. I would like to mention that the value of Pi is 3.14 could this be hinting that the total time for a match will be 3 minutes and 15 seconds. Also Pi is 22/7 does that bring anything in mind, if it does please do post.

4. "Look closely and you will see something between Pi, You and Me". Pay close attention this might be refferring to the fact that "you and me" are between Pi. Which can mean that the robots are in a pyramid or triangle shaped area. Also the riddle mentions looking closely;hence there might be something which very hard to see or cant be seen through human eyes, Again this hints toward IR

My conclusion:

The alliances will be 3v3, the field will remain rectangular. Autonomous will have a greater role to play. There will be IR or other navigational guidance. Also i beleive there will be some items in the center that one has to gather most to make points. The multiplier will be back.

PS:- I would be laughing at myself once the game is unvieled
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  #290   Spotlight this post!  
Unread 01-01-2005, 00:12
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Re: Official 2005 Clue Thread

Quote:
Originally Posted by thoughtful
3. I would like to mention that the value of Pi is 3.14 could this be hinting that the total time for a match will be 3 minutes and 15 seconds. Also Pi is 22/7 does that bring anything in mind, if it does please do post.
Hmm this makes sense, 15 seconds for autonomous and 3 minute matches, with 3v3 more teams can play thus matches can be longer.
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Unread 01-01-2005, 00:24
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Re: Official 2005 Clue Thread

Quote:
Originally Posted by thoughtful
Also Pi is 22/7
No it isn't.
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  #292   Spotlight this post!  
Unread 01-01-2005, 00:27
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Re: Official 2005 Clue Thread

this year is 2005

5-2=3

3 O no another 3
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  #293   Spotlight this post!  
Unread 01-01-2005, 00:30
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Re: Official 2005 Clue Thread

Just a couple of observations, and I'm sorry if I'm repeating someone.
-A field layout change is unlikely, the field still has to fit in approximately the same size area yet still provide ample play space.
-Someone commented on DOX (Delta Omnicron Xi) being the "FIRST Frat", the Omnicron and Xi are used by the hint (Somehow) leaving just Delta - or change.

Just some ideas that came to me after midnight. Don't know if they mean anything.
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Unread 01-01-2005, 10:31
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Re: Official 2005 Clue Thread

Pi is the ratio of the circumferance to the diameter of a circle.
There are many websites established and dedicated to Pi - but, what if Pi stood for the other Beatle Paul? That would account for everyone except the one between John, George, and Paul - it only leaves RingO!

I doubt that we would have another hanging game, although hanging from rings would be interesting. So, if RingO is the clue - what if we had to pass something through the Ring, like a ball maybe? Sort of like Quiddatch (sp?) (from Harry Potter), except without the broomsticks.
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Unread 01-01-2005, 11:45
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Re: Official 2005 Clue Thread

Quote:
Originally Posted by Paradox1350
As for Pi, what if the objects on the field were frisbees? I doubt it, since there's no easy way to throw it over the shielding (unless you are extremely good at hte hammer-toss)
I take it you are not a serious Ultimate Frisbee player. It would be easier to throw it upside down then to hammer it, depending on where it is going. And some venues have things hanging that would interfere with a hammer.
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Unread 01-01-2005, 11:50
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Re: Official 2005 Clue Thread

hehehe frisbees would be intense... we have been wishing for them... but I doubt for our last year (as high school students) in FIRST that we will have them... But who knows... We could get lucky...
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Unread 01-01-2005, 13:15
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Talking Re: Official 2005 Clue Thread

i'm sry if i'm repeating anybody, but

mebbe the "look closely" part refers to some obstacle in the center of the field which needs to be located by using a sensor of some sort, so it's more mandatory that u need to use those sensors. this seems likely, i think, considering what they said last yr that teams will have to become more accustomed to using those sensors since they will be used in future games
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Unread 01-01-2005, 13:25
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Re: Official 2005 Clue Thread

Well, I see a way.

Remember, the 2004 field hit its fifth year, so an overhaul seems likely. And you know how they had the ball chutes this year? Well, what's stopping FIRST from cutting a slit in the plexiglass such that a HP could send a frisbee through?

(Of course, there would be a stiff penalty for a robot breaking that plane.)
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Unread 01-01-2005, 14:08
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Re: Official 2005 Clue Thread

perhaps we need to look at the shape of Pi....π

my speculation would be either a pyramid like we've said, but has been done before and is therefore unlikely, or a pit/pool. not water, but perhaps of another item the robot has to fetch?
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Unread 01-01-2005, 14:14
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Re: Official 2005 Clue Thread

This thread would probably make it to a thousand replies if it wasn't for the fact that kickoff is next Saturday.
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