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#1
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Re: Basic Game Breakdown
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#2
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Re: Basic Game Breakdown
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#3
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Re: Basic Game Breakdown
from what i've read so far 4 start on field, and the rest are split between human and auto loading station
remember that if you get a bonus during autonomous, some more are added automatically to your corner goals |
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#4
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Re: Basic Game Breakdown
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#5
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Re: Basic Game Breakdown
Do you actually have to CAP the vision tetras, or can you put them in the goal to get the bonus tetras?
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#6
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Re: Basic Game Breakdown
don't forget about the tetra that one robot can start with
my interpretation is that you need to cap the goal with the vision tetra |
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#7
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Re: Basic Game Breakdown
<G10> If during the AUTONOMOUS PERIOD a VISION TETRA is STACKED on a GOAL located on the edge of the field, a bonus TETRA will be STACKED on the nearest corner GOAL in the alliance END ZONE. If during the AUTONOMOUS PERIOD a VISION TETRA is STACKED on the CENTER GOAL, a bonus TETRA will be placed on both corner GOALS in the alliance END ZONE. All bonus TETRAS will be STACKED on the GOALS by field attendants at the earliest safe opportunity after the end of the AUTONOMOUS PERIOD. Once the AUTONOMOUS PERIOD ends, all VISION TETRAS are treated and SCORED as regular TETRAS for the remainder of the match. |
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#8
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Re: Basic Game Breakdown
Does Rule G15 mean that if my robot bumps a robot in a loading zone during auto mode, I will be punished?
Ken |
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#9
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Re: Basic Game Breakdown
No, the LOADING ZONEs are the areas for the robot to pick up tetras, either handed from the players at the "manual" loading zone, at which point it's disabled due to pressure pads, or for the robot to pick up tetras itself at the "automatic" loading zone. The autonomous period is for the robot to pick up vision tetras by itself, or position itself near or on one of the pressure pads for you to hand one to it after the autonomous period once it switches into the driver period, if you can't get the camera to work properly for you.
Because of this, it is very doubtful that you'll actually bump a robot during the autonomous period unless the robot color is the same blue, red, or green that the tetras are, in which case, it'll probably be up to the judges as to whose fault it is. Last edited by Adam Richards : 08-01-2005 at 18:08. |
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#10
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Re: Basic Game Breakdown
I think rule G15 will be lightened up a little bit when we get to our first competition because everyone knows that accidental bumping happens, and usually rulings like that aren't the first idea that comes to a ref's mind
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#11
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Re: Basic Game Breakdown
i haven't finished looking over all the rules yet but can a robot go on top of another robot of its alliance at the end of the round so everyone is in the score zone?
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#12
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Re: Basic Game Breakdown
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#13
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#14
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Re: Basic Game Breakdown
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#15
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Re: Basic Game Breakdown
how many bonus points do u get for capping with the vision tetra and knocking off the hanging tetras???
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