Go to Post But here's the beautiful thing about FIRST: you are supposed to make mistakes. - RunawayEngineer [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: Most Important Game Aspect of '05?
Autonomous Mode 18 13.33%
Tetra Capping 102 75.56%
Defencive/Blocking 14 10.37%
Tetra Herding (underneath goals) 1 0.74%
Voters: 135. You may not vote on this poll

Closed Thread
Thread Tools Rate Thread Display Modes
  #31   Spotlight this post!  
Unread 09-01-2005, 18:49
Alaina's Avatar
Alaina Alaina is offline
J = Pf - Po
FRC #0814 (Megaforce Squadron)
Team Role: College Student
 
Join Date: Mar 2003
Rookie Year: 2003
Location: Napa, CA
Posts: 715
Alaina is a splendid one to beholdAlaina is a splendid one to beholdAlaina is a splendid one to beholdAlaina is a splendid one to beholdAlaina is a splendid one to beholdAlaina is a splendid one to beholdAlaina is a splendid one to behold
Send a message via AIM to Alaina
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by AmyPrib
I don't think I understand that comment. You don't get a "row" unless it's stacked on top.. You can't get a row using a tetra just sitting underneath a goal.
Maybe I just mis-read your comment....
If you watch the people-playing-robots part of Kickoff you'll notice that after auton red has a row by having two capped and one under. They got the two capped by getting the center capped by a vision tetra. Having a tetra under a goal will count for a row, but if an opposing color is placed on top, it doesn't count. The highest tetra has possesion of the goal for scoring a row.
__________________
"It's cool to be a geek!" -- Dave Lavery
"It's all about the math." -- Mark Leon
  #32   Spotlight this post!  
Unread 09-01-2005, 18:50
Collmandoman Collmandoman is offline
Post-A-Holic
no team
 
Join Date: Jan 2005
Rookie Year: 2000
Location: TEnNEssEe
Posts: 256
Collmandoman has a spectacular aura aboutCollmandoman has a spectacular aura aboutCollmandoman has a spectacular aura about
Re: Most Important Game Aspect of '05

Untrue, you have 'owned' a goal..if you have onw below until someone else caps
  #33   Spotlight this post!  
Unread 09-01-2005, 18:53
kevin.fort kevin.fort is offline
President-Team 1001
FRC #1001 (Hacksaw Robotics)
Team Role: Programmer
 
Join Date: Dec 2004
Rookie Year: 2003
Location: Cleveland
Posts: 38
kevin.fort is on a distinguished road
Send a message via AIM to kevin.fort
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by Collmandoman
Untrue, you have 'owned' a goal..if you have onw below until someone else caps
are you sure i dont remember that anywhere in thr rules.
anyway whats the likelihood that noone will put one on top

if you can plz post the rule to clarify
  #34   Spotlight this post!  
Unread 09-01-2005, 18:57
tiffany34990 tiffany34990 is offline
Registered User
no team
 
Join Date: Oct 2002
Rookie Year: 2000
Location: Florida
Posts: 1,239
tiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond reputetiffany34990 has a reputation beyond repute
Send a message via AIM to tiffany34990
Re: Most Important Game Aspect of '05

teamwork is even more important this year i agree along w/ making the rows

i think also you have to some how defend your home area so that prevents a few rows forming

but yes if you have u'r tetra underneath you own it till someone caps it--that's why the hanging ones in auto mode can be important (sry dunno what rule that is)
  #35   Spotlight this post!  
Unread 09-01-2005, 19:06
IMDWalrus's Avatar
IMDWalrus IMDWalrus is offline
This is a line...
AKA: Paul
FRC #0818 (Genesis '02)
Team Role: Alumni
 
Join Date: Mar 2003
Rookie Year: 2003
Location: Michigan
Posts: 617
IMDWalrus is a splendid one to beholdIMDWalrus is a splendid one to beholdIMDWalrus is a splendid one to beholdIMDWalrus is a splendid one to beholdIMDWalrus is a splendid one to beholdIMDWalrus is a splendid one to beholdIMDWalrus is a splendid one to behold
Send a message via AIM to IMDWalrus
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by n0cturnalxb
Why do we keep saying tic-tac-toe? It reminds me of bingo, but with 3 per row
How is that any different?

I think that the most important thing here is going to be having a team of three robots that work well together, just as it has been in the past few games. Teamwork is what you'll need to win, right?
  #36   Spotlight this post!  
Unread 09-01-2005, 20:28
leo_singer's Avatar
leo_singer leo_singer is offline
Registered User
#1111 (Seahawks)
Team Role: Programmer
 
Join Date: Mar 2003
Rookie Year: 2003
Location: Edgewater, MD
Posts: 15
leo_singer is an unknown quantity at this point
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by n0cturnalxb
If you can get your robot to hold the tetras relatively stable-y AND stack while collecting (go in and out of the loading zone, collecting more than one tetra and forming a stack before you put it onto the goals) ... you've got a pretty good advantage there.

Then again, they're pretty heavy to keep holding.

And I have no idea how such an arm mechanism would work.
I've got an idea, but as it is it's too complicated to build. Imagine a telescoping arm consisting of several conveyor belts, studded with pins from which tetras can hang. As a conveyor belt reaches the end of one length of the arm, the tetra is handed off to the next length. You load tetras from some sort of hopper inside your robot and carry them up the arm to place them.

Think of a string of detachable aerial ski lifts.
  #37   Spotlight this post!  
Unread 09-01-2005, 21:07
looneylin's Avatar
looneylin looneylin is offline
I'm rad. U're rad. Let's hug!
AKA: Alicia Lin
FRC #0433 (Firebirds)
Team Role: Webmaster
 
Join Date: May 2004
Rookie Year: 2004
Location: PA
Posts: 311
looneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant futurelooneylin has a brilliant future
Send a message via AIM to looneylin Send a message via MSN to looneylin
Talking Re: Most Important Game Aspect of '05

I personally think it has a lot to do with tic-tac-toe in that you need to make a row while undermining your opponent's row. Of course it's 3vs3 which doesnt exactly fit the description... lets call this ultimate tic-tac-toe lol
__________________
Tycho Brahe's the man. lol
  #38   Spotlight this post!  
Unread 09-01-2005, 22:58
leo_singer's Avatar
leo_singer leo_singer is offline
Registered User
#1111 (Seahawks)
Team Role: Programmer
 
Join Date: Mar 2003
Rookie Year: 2003
Location: Edgewater, MD
Posts: 15
leo_singer is an unknown quantity at this point
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by looneylin
I personally think it has a lot to do with tic-tac-toe in that you need to make a row while undermining your opponent's row.
If your alliance "owns" either diagonal, then it is impossible for the opposing alliance to "own" any tic-tac-toe bonus at all.
  #39   Spotlight this post!  
Unread 13-01-2005, 09:44
robolemur1236's Avatar
robolemur1236 robolemur1236 is offline
Registered User
#1236
 
Join Date: Jan 2004
Location: Danville, Va
Posts: 25
robolemur1236 can only hope to improve
Re: Most Important Game Aspect of '05

this really reminds me of a 3d tic-tac-toe game a friend of mine made. you had multiple levels to put Xs and 0s on. sounds normal so far, right? but if you place a piece next to one of the opponents, the opponent's piece disappears. There was an old game called Hexagon which he got the idea from.
__________________
being requiring of an interesting team name/mascot/motto that is appropriately geeky and at the same time pleasing to the ear.
  #40   Spotlight this post!  
Unread 13-01-2005, 10:57
AmyPrib's Avatar
AmyPrib AmyPrib is offline
Registered User
no team
 
Join Date: Feb 2004
Rookie Year: 2003
Location: Indianapolis, IN
Posts: 688
AmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond reputeAmyPrib has a reputation beyond repute
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by Alaina
If you watch the people-playing-robots part of Kickoff you'll notice that after auton red has a row by having two capped and one under. They got the two capped by getting the center capped by a vision tetra. Having a tetra under a goal will count for a row, but if an opposing color is placed on top, it doesn't count. The highest tetra has possesion of the goal for scoring a row.
Yep - early on I missed that rule... if you have the majority or have the highest tetra UNDER a goal, then you own it (if there are none stacked on top).
However, from Q/A, if you and opponent have the same number of tetras, and they're at the same height inside the goal, then nobody owns the goal.

There's so much to watch for in this game.
__________________

Co-Chair Boilermaker Regional Planning Committee 2004-2011
2008 St. Louis Regional Finalists and Engineering Inspiration Award
2007 St. Louis Regional Champions - Thanks 1444 & 829! / St. Louis and Boilermaker Quality Award
2006 Boilermaker Chairman's Award
Referee - IRI - 2005, 2006, 2007, 2008
2005 Midwest Regional - Semifinalist, Engineering Inspiration Award, and Safety Award / Boilermaker Regional - Judges Award
2004 Midwest Regional Champions - Thanks 269 and 930! / IRI Runner-Up - Thanks to 234 and 447!!!
2004 Championship: Archimedes Finalist - Thanks 716 and 1272!
"We are going to be praised and criticized more than we deserve. We are not to be affected by either." ~ co-worker
  #41   Spotlight this post!  
Unread 15-01-2005, 15:24
rjmah rjmah is offline
Registered User
#1246
 
Join Date: Jan 2005
Location: Toronto, Canada
Posts: 73
rjmah will become famous soon enough
Re: Most Important Game Aspect of '05

Quote:
Originally Posted by 663.keith
I for one do not think this game is like tic-tac-toe, there is way more strategy involved (I literally can not lose a game of tic-tac-toe).
Yeah, I've been calling it Hollywood Tetras. You know, "I'll take George to block". It's going to be a team strategy game.
  #42   Spotlight this post!  
Unread 15-01-2005, 15:29
DrShadowSML's Avatar
DrShadowSML DrShadowSML is offline
Salmon River HS Student
AKA: Steven Lauzon
#0229
Team Role: Student
 
Join Date: Jan 2005
Rookie Year: 2005
Location: Fort Covington, NY
Posts: 35
DrShadowSML will become famous soon enough
Send a message via AIM to DrShadowSML
Exclamation Re: Most Important Game Aspect of '05

All of these choices are important. But if I could only pick 1, I'd pick defensive. If your capital isn't defended, you'll lose the war!
__________________
  #43   Spotlight this post!  
Unread 15-01-2005, 16:09
Paul Copioli's Avatar Unsung FIRST Hero Woodie Flowers Award
Paul Copioli Paul Copioli is offline
President, VEX Robotics, Inc.
FRC #3310 (Black Hawk Robotics)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 2000
Location: Rockwall, TX
Posts: 1,392
Paul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond reputePaul Copioli has a reputation beyond repute
Re: Most Important Game Aspect of '05

4 ways to own a row with the center goal and 4 ways to own a row without the center goal.


If a team owns their back row (a MUST have, in my book) and just one of the three goals in the center (not necessarily THE center goal), then the opponent can only get one row, too.

This game is full of possibilities. I wonder what the Newton announcer would say for this year's game ....

-Paul


P.S. - Welcome to Atlanta Baby!!!
  #44   Spotlight this post!  
Unread 15-01-2005, 17:39
663.keith 663.keith is offline
Registered User
FRC #1493 (Falcons)
Team Role: College Student
 
Join Date: Oct 2004
Rookie Year: 2003
Location: Whitinsville Massachusetts
Posts: 250
663.keith is a name known to all663.keith is a name known to all663.keith is a name known to all663.keith is a name known to all663.keith is a name known to all663.keith is a name known to all
Send a message via AIM to 663.keith
Re: Most Important Game Aspect of '05

Quote:
OWNING A GOAL - a goal is owned by an alliance if the alliance color corresponds to the last stacked tetra placed on the goal. If there are not tetras stacked on the goal, the color of the highest tetra contained in a goal will determine which alliance wons the goal. If all contained tetras are at the same height, the alliance with a majority of the contained tetras will own the goal
__________________
http://www.wcsrobotics.com
team 663
team 1493
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
2002 game prediction contest!!! Ken Leung Rumor Mill 41 31-12-2007 18:18
[Official 2005 Game Design] OK, so YOU design the 2005 game... dlavery FRC Game Design 37 26-10-2004 23:15
Least Important Aspect Steve Howland Rules/Strategy 10 21-04-2004 20:28
Most Important Aspect of Game? Jeremy L Rules/Strategy 36 08-04-2004 14:11
Ok, so YOU design the 2003 game... dlavery General Forum 157 07-01-2003 23:55


All times are GMT -5. The time now is 06:56.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi