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Unread 17-01-2005, 14:38
ultramrw21 ultramrw21 is offline
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Re: Wind Tunnel

If i remember correctly the SpaceShipOne team mounted the model to the front of a truck to test its drag. Id be pretty nervous to compete against a FIRST team that had to test the drag of their bot.
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Unread 17-01-2005, 15:09
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Re: Wind Tunnel

I think that they need a wind tunnel because they're trying to actually build a wall-bot
(see thread below)

http://www.chiefdelphi.com/forums/sh...t=designs+work
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Unread 17-01-2005, 15:23
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Re: Wind Tunnel

yea that was the 1st thign that poped into my mind. i still jsut abotu died seeing a thread with this name
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Unread 21-01-2005, 09:41
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Re: Wind Tunnel

Quote:
Originally Posted by ultramrw21
If i remember correctly the SpaceShipOne team mounted the model to the front of a truck to test its drag.
Many things are tested by being mounted on top of SUVs and trucks. Testing tensions and forces is possible by (as simply) attaching a force guage - to a string - to the item being tested. You could also mount a video camera up there too. When determining airspeed keep in mind that if you are facing a headwind (which is preferred) you add the speed of the car + the speed of the wind. [ex: 5 mph headwind + 30 mph car speed = 35 mph airspeed] Who needs a wind tunnel when you have the whole outdoors?!
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Last edited by Erin Rapacki : 21-01-2005 at 22:49.
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Unread 21-01-2005, 15:35
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Re: Wind Tunnel

A robot that flies would not be possible to build within the rules unless you are talking about a hovercraft. A hovercraft would be reasonably easy this year if I am interpreting the rules right. The biggest problem (besides not getting any traction, and dificulty of control) would be generating enough air flow to get it to hover. You would need to build an air pump, and it is unclear to me whether that is allowed. There is no way the compressor can handle the volume of air necessary for making a robot hover properly.
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