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#31
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Re: 2005 Game Simulator / Scoring Program in Flash
I'm glad everyone likes the program! Thanks for your support
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And wow, you really did a lot of clicking and dragging to produce those shots I've exploited the bug because I knew of it too, but really, I've never had the patience to go that far, hehe |
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#32
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Re: 2005 Game Simulator / Scoring Program in Flash
What are the greyed out options for?
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#33
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Re: 2005 Game Simulator / Scoring Program in Flash
I would first like to say that this is an amazing program!
I was just wondering what the two tetras are for that are off the screen. if you restore down the size of the field, they become visible and can be put into play. they cant be stacked or capped. Is this just a small bug? Last edited by 663.keith : 17-01-2005 at 16:17. |
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#34
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Re: 2005 Game Simulator / Scoring Program in Flash
Quote:
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#35
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Re: 2005 Game Simulator / Scoring Program in Flash
awesome job, thanks for puttin the time in to do this, im sure a lot of teams will use this, i already kno that my team has used this alot, thx
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#36
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Re: 2005 Game Simulator / Scoring Program in Flash
We have a very low-tech version of a game simulator - a Triple Play board game. Not as sexy as Suneet's work (and thanks!) but doesn't need a computer to play it. We're using it to learn game strategies during build-team breaks. It's a reasonable but not perfect simulation.
Rules and a ppt or jpg version of the game board are here: http://crush1011.org/TriplePlayBoardGame It makes a fun board game, even for people who have nothing to do with FIRST. It also quickly got me thinking differently about how to play the game. Good training for coaches. Bill |
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#37
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Re: 2005 Game Simulator / Scoring Program in Flash
i still have to admit, your program is quite a bit nicer than mine. I like a couple of features that you added into it like the way you pick and choose if the tetra goes on top or bottom.
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