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#16
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Re: Do defensive, low scoring tactics work?
I predict even if you're in a seeding match and all 3 teammates can cap. The one that's slower at it, or so so - will get relegated to this job regardless of their capping capability. It's an important aspect to cancel out the best capper of the opposing alliance with your weaker hand. Although if you had an alliance with 3 so so cappers against a 2 box bot and 1 good capper. I would attempt to out cap that 1 capper with all 3 of ours, and let the box bots take their shots. But I think the standard strategy will be at least 1 teammate playing that defensive "cancel out the opposing fast capper" role. On the other hand like it was said, you don't want to wind up with 2 or 3 of these on a team.
In the finals, these defensive chassis will get serious consideration during picks. But only if there drivers are effective. Simply bringing the chassis to the field doesn't qualify it. If you're going this route, you should be done with your build sooner and give your drivers as much time as possible to get good at blocking. I think the winning team of regionals/nats will either consist of 3 good to great cappers. Or 2 good to great cappers and 1 really good defensive chassis. But the common denominator will be the best drivers and coach strategies. I don't see how a team consisting of 1 great capper and 2 defensive chassis can win at the top level. Reason, it's too easy to plow through a pile of bots and block that "great" capper. And if there's just one to focus on, with 2 chasing them down, it's just going to be a big pileup fest. I will say from experience though that blocking is very hard to do. Especially if your chasing a good driver/capper with a good chassis. |
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#17
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Re: Do defensive, low scoring tactics work?
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Which is why the Baltimore Ravens are going to the Super-errrr nevermind... I do agree though. Defensive minded bots will be in high demand for the elims/ |
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#18
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Re: Do defensive, low scoring tactics work?
Defensive bots can generally drive around the opposite side and get in the way of robots that are trying to cap. If blue caps a goal on red's home row, and details a blue defensive bot to ferociously defend that goal, blue has denied red 10 pts (from their complete home row) and given their team the potential for two more lines and 20pts.
Defense will probably play a larger role in this competition than in any previous one. Since there are three robots per alliance, teams can afford to have a robot not scoring points for them. One word of warning though, dont be too effective in defense in the seeding rounds, as you get your opposing alliance's points. |
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#19
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Re: Do defensive, low scoring tactics work?
A defensive bot is really just a robot that can push harder and probably drive a tad better than another robot. So the result is that the strongest robot gets to do what it wants. Thats kind of a generalization. Even the strongest robot will get hampered by a weak robot playing defense assuming they don't completely outclass their opponent(4wd bot vs 2wd bot)
So that being said, every single team should try to have the strongest drivetrain it possibly can. If your stacking mechanism doesn't work you'll have a great backup plan. If it does work, then you'll be able to force your way through other robots. That being said, i think defensive robots will play a key roll in this years game. Having a robot capable of stopping a cap that will alter the rows significantly will be a huge asset. Now that being said, this year you can't rely on defense. That won't cut it by itself. The team will be able to cap one tetra on a defensive robots watch this year. There are just too many options available. Each alliance will need to find the balance between capping and defense. It could be two defensive robots, one capper. Maybe two cappers and two defensive robots. The top alliance in Atlantawill probably include three fairly good cappers, of which one or two can play solid defense also. But at the regionals I'll take a bet that only two of the three alliance bots will be able to cap, thus forcing a designated defender. |
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#20
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Re: Do defensive, low scoring tactics work?
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#21
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Re: Do defensive, low scoring tactics work?
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Good defensive strategies have done very well in year's past. Watch last year's finals. 494 played outstanding defense. http://www.soap108.com/2004/movies/cmp/index.cfm |
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#22
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Re: Do defensive, low scoring tactics work?
Im about 100 mb from going over my bandwidth limit so Im not watching any videos for another few days....
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#23
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Re: Do defensive, low scoring tactics work?
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#24
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Re: Do defensive, low scoring tactics work?
I'm going to add a little bit of more information and years to Holtzman's list.
2004 -All of the alliance's that made it to Einstein had great offensive robots in their alliance(469, 71, 67, 175). What set 71, 494, and 435 apart, was defense. 494 could play defense till the last 20 or so seconds then go hang. 2003- wildstang would get a lead in autonomous mode, then sit at the top of the ramp and defend their lead till the buzzer. 469 and 66 played defense the whole match as well. 2002- SPAM came very close to beating 71 by getting to the goal first. However, 71's strategy was fairly defensive as well, grab the goals and make sure no one else gets them. The offensive robots that year would have been the ball grabbers, like 173, 121, etc. 2001- wasn't a whole lot of point to defense here(four on none). However, there were many teams in the division finals that didn't ever score more points then the points for getting back to their end zone. I'd say those drive-train robots are similar to other robots of other years. 2000- 25 would move balls from the opponents goal to their goal with ease, and won the national championship. 1999- The finals were a battle of team 1 and 45 fighting over the puck and once one got on, keeping the other people off. 1998- 45 would remove the opponents balls off the ladders early on, and then load up the center. This was the last year before alliances, and a very balanced strategy won. 1997- 47 would shut down the center goal until the last seconds of the match. They made it to the finals doing this, and only got beat because Beatty was a little bit faster. 1996- From what I understand, 73 was a very offensive robot and won, but I don't know about the other teams around them. |
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#25
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Re: Do defensive, low scoring tactics work?
I've been reading this thread for the past few days (.. okay, so I skimmed the last few posts!), but..
Even though defense MAY be a good strategy, I don't necessarily think it's wise to build solely for defense. My team was leaning towards the defense-only strategy and I.. became very annoyed, very fed up. What's the point of building a box on wheels? That's all I really have to say. Build for offense, but make your robot sturdy. Make your chassis strong. That way, you have two options and you're not so limited - if your alliance doesn't have enough offense, you can contribute; but if you have too much offense and not enough defense, your robot can STILL DO defense. ... Whereas, if you built a box on wheels.. you're not going to be able to contribute much to offense, whether you want to or not. |
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#26
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Re: Do defensive, low scoring tactics work?
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#27
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Re: Do defensive, low scoring tactics work?
Exactly. Anyone can play defense, but only offensive bots can play offense. Keep your options open. Hey a tetra manipulator should make a good defensive "tool" anyway.
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#28
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Re: Do defensive, low scoring tactics work?
Well, in my personal experience, low scoring defensive robots can work very well. In team 25's history we have focused alot on defense. In 2000 we had a bot that reached into the other teams goal and stole the balls away and in 2003 our sole purpose was to push robots out of the way. Last year we had changed our theory to offense, and it came out poorly during the season. However, we did manage to get to two quarterfinals in regionals. In our first offseason, we had a major problem with our arm and could only drive around. So we decided just to play some good defense. We end up winning 5 qualification rounds just playing defense, and then going to a thrilling 3 match quarterfinal vs 222 and losing by just one ball(ironically having no offense came back to hurt us
). So we decided to keep this strategy for the rest of our offseasons. We ended up winning 3 and placing 2nd in the other, playing pure defense.We did have help from offensive robots though. So it really depends on the game, and on the balance of what is now a 3 robot alliance. In the past games you could get away with one main offensive robot and one defensive, now, I think you will have to blend the robots better. A pure defense with no manipulator, may not be very practical, because some teams will be able to break through the defense easily. It is basically vital to have something to move the tetras around this year, no matter where you place them. |
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#29
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Re: Do defensive, low scoring tactics work?
Once more...the offense versus defense argument.
A team which designs specifically for defense will be very effective in this competition. A box on wheels which can't do anything else is not a good defensive robot. That having been said, the purely defensive robot, this year, is not going to do as well in competition as it would in years past. Why? It is possible to play defense against two robots simultaneously, freeing your alliance partner to score. However, three robots at once will take its toll on the purely defensive robot. Match after match, making contact and disrupting, will leave most purely defensive robots severely compromised come eliminations. The other two issues this year that make pure defense a difficult proposition...the kit drive train and the 30 point loading zone penalty. Even a six motor drive system bot will not be able to effectively fend off TWO kit bots much less three. If the driver of a defensive robot gets hung up near an opponent's loading zone, the thirty point penalty will negate the most effective scoring strategy. |
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#30
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Re: Do defensive, low scoring tactics work?
Who cares if boxes-on-wheels do well in the tournament? They're boring to build, boring to run, and boring to even look at. Winning isn't the only goal here. I'd rather see the students in our team field something with eight really cool features that they can be proud of than a first-generation Battlebot that goes to regionals.
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