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Unread 15-02-2005, 02:48
klyngbaek klyngbaek is offline
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Animation Previews 2005

Please post an image or a clip or a preview of you animation please. This is just to get exposed to what is out there. Feel free to discuss the different animations.
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Unread 15-02-2005, 06:34
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Re: Animation Previews 2005

The Title slide for our animation
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Unread 15-02-2005, 20:37
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Re: Animation Previews 2005



Needless to say, it takes place in a graveyard

I'm essentially our team's only animator, so it's up to me again to "magically" create one... I'm sure you people know how I feel

Last edited by 3d_catastrophe : 15-02-2005 at 20:40.
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Unread 15-02-2005, 20:46
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Re: Animation Previews 2005

Does one of those tombstones have the FIRST logo on it? Or are my eyes playing tricks on me....
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Unread 15-02-2005, 21:00
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Re: Animation Previews 2005

In our animation there will be, but not in that pic.

I know it sounds bad (FIRST dead and all ) but we've got a storyline that clears it up
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Unread 15-02-2005, 21:32
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Re: Animation Previews 2005

Hmmm... I could swear the second from the left has a triangle and starts to have the circle too... maybe I'm seeing into the future. Man that graveyard looks great.
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Unread 15-02-2005, 21:49
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Re: Animation Previews 2005

Actually, you're right. It is pretty hard to see with such low lighting, but that is a take on the FIRST logo
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Unread 17-02-2005, 01:17
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Re: Animation Previews 2005

Hey Guys, this is a preview of one of our scenes (team 192), its kind of grainy but that will dissapear when its in motion. Also, the graininess is caused by the less then perfect quality of the raytracing of our light - if it is at full it crashes our computers - it takes 6 hours to render one pic.
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Unread 17-02-2005, 05:31
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Re: Animation Previews 2005

Good image, the grainy effects may be caused by the renderer that you are using...are you using Mental Ray Renderer?!



Why dont you put video post effects on the light?! hehe
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Last edited by Felipe Reis : 17-02-2005 at 05:34.
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Unread 17-02-2005, 22:26
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Re: Animation Previews 2005

It's the "shadow" of the skylight (which is only available in the default scanline-renderer), which takes forever to calculate, so they decreased the rays per sample, therefore movie = grainy.
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Unread 19-02-2005, 22:57
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Re: Animation Previews 2005





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Unread 20-02-2005, 11:56
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Re: Animation Previews 2005

try to use Mental Ray motion blur....... just adjust to fast motion blur shader and adjust the samples per pixel manualy.....dont leave it to automatic or one frame will take a long time to render,,,,
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Unread 20-02-2005, 20:42
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Re: Animation Previews 2005

I'm not using mental-ray. Just default scanline renderer and image motion blur. A lot of the blur was from the video-editing software from speeding up the clips. Rendered very quickly, no ray-traced materials, all reflections were from reflection maps.
BTW, I am done with my animation, all uploaded and such.
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Unread 21-02-2005, 20:14
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Re: Animation Previews 2005

Team 955 Opening Slate: (^_^)
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