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Re: creating environments
I definately know an easy way to make hills (I used this method for my 2005 animation). - You're going to want to start with a plane making sure to bump up the segments.
- Next make a picture from black to white. I did this in Photoshop, but other programs will work as well. Just use a brush tool, turn down the opacity and soften the edges, then brush randomly, keeping in mind that the blackest areas are the lowest, and the whitest are the highest.
- Next, in 3dsmax, apply a Vol. Select Modifier to your plane. Change these settings: Stack Selection Level = Vertex, and Select By = Texture Map -> Bitmap -> the picture you just made.
- Apply a Displacement Modifier to your plane and bump up the displacement amount until it looks the way you like it.
I've attached a zip with both the .max file and the .jpg I'm using for the map.
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Eric Rowe | Alumn
Team 1097 | Site 3 Engineering
2005 Silicon Valley Regional Finalists
2005 Silicon Valley Regional Sportsmanship Award
2005 Sacramento Regional Finalists
2005 Sacramento Regional Sportsmanship Award
2004 Silicon Valley Regional Sportsmanship Award
2004 Sacramento Regional Visualization Award
2004 Sacramento Regional Engineering Inspiration Award
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