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Unread 26-02-2005, 16:10
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Eric Rowe
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Re: creating environments

I definately know an easy way to make hills (I used this method for my 2005 animation).
  • You're going to want to start with a plane making sure to bump up the segments.
  • Next make a picture from black to white. I did this in Photoshop, but other programs will work as well. Just use a brush tool, turn down the opacity and soften the edges, then brush randomly, keeping in mind that the blackest areas are the lowest, and the whitest are the highest.
  • Next, in 3dsmax, apply a Vol. Select Modifier to your plane. Change these settings: Stack Selection Level = Vertex, and Select By = Texture Map -> Bitmap -> the picture you just made.
  • Apply a Displacement Modifier to your plane and bump up the displacement amount until it looks the way you like it.
I've attached a zip with both the .max file and the .jpg I'm using for the map.
Attached Files
File Type: zip hills.zip (73.2 KB, 22 views)
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