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  #91   Spotlight this post!  
Unread 03-12-2004, 17:39
gsensel gsensel is offline
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Re: 3D Model Showcase

It is rendered; however looks real nice. The thing that gave it away was the water. Make that look real and it will be near impossible to tell.
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Andy Baker used me as a positve example at nationals in 2004!!!!!(Now who is the role model DJ????)

I was looking to start a team for my college for next year, but they got hooked up with a local JR High school doing BEST Robotics competition. Has anyone heard of this?
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  #92   Spotlight this post!  
Unread 07-12-2004, 08:29
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Re: 3D Model Showcase

Hey guys, here´s the mascot of my team, it is not finished....im fixing his mouth and feet...and will start to paint the textures for his body.....

http://paginas.terra.com.br/educacao...min_stills.jpg
or
http://paginas.terra.com.br/educacao..._team_2005.htm


See ya.....
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  #93   Spotlight this post!  
Unread 14-12-2004, 16:34
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Re: 3D Model Showcase

For all you folks who like to recreate cars from blueprints, thought you may enjoy this.

http://www.jcwhitney.com/autoparts/P...p-8815/c-10101

of course, they don't allow you to see a larger image.. so you are stuck with a postage stamp sized blueprint to work from..

I guess they want you to buy it to get the actual dimensions..
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Last edited by Elgin Clock : 14-12-2004 at 16:38.
  #94   Spotlight this post!  
Unread 09-01-2005, 21:02
jfelser jfelser is offline
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Re: 3D Model Showcase

This is a wonderful thread, I'm very impressed with some of the work here. I was wondering if I could get feedback on a head I modelled the other day:

The link to some pictures is www.djmelon.gotdns.com/jake/human

I'll be doing ears and more detail soon.
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Unread 01-02-2005, 21:57
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Re: 3D Model Showcase

I had a little fun and made some fun teaser pics of a imposibily complicated robot here: http://jljfdesign.net/team830robot/
I've done some other stuff, but I can't find anything.
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  #96   Spotlight this post!  
Unread 13-03-2005, 10:25
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Re: 3D Model Showcase

phew, i have waaaay to many models, cant really attach ones off the top of my head, you can check

check out my BF:vietnam/BF2 mod, at www.russianassault.com ive done pretty much all hand weapons, and a few vehicles, such as the US. Humvee, and M1a2 tank, lots of other stuffz as well. you guys are putting out pretty impressive renders.

Last edited by takieddine : 13-03-2005 at 10:32.
  #97   Spotlight this post!  
Unread 22-03-2005, 08:30
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Re: 3D Model Showcase

Here's a bathroom scene I did in about 4hrs, it's kinda creepy...

Bathroom

Sorry for the GIGANTIC pic, I like high res, brings the image out more.
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  #98   Spotlight this post!  
Unread 22-03-2005, 23:07
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Re: 3D Model Showcase

Some random particle effects I did....

1920x1200 renders, motion blur and glow done in Video Post. Render time about 5 minutes with 3 passes for the motion blur.

http://img11.exs.cx/img11/624/vortexcamel7dk.jpg
http://img170.exs.cx/img170/3015/vortex8large3dr.jpg
http://img170.exs.cx/img170/4958/vortexfinal7up.jpg
http://img170.exs.cx/img170/5746/vor...delarge4mo.jpg

Enjoy
  #99   Spotlight this post!  
Unread 22-03-2005, 23:11
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Re: 3D Model Showcase

Those renders look quite delicious, are they edible? o.O

*Cheers man* Grade A particles.
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  #100   Spotlight this post!  
Unread 25-03-2005, 14:54
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Re: 3D Model Showcase

Very nice job!

I think I have my new desktop background. Reminds me of "The Making of Twister"
  #101   Spotlight this post!  
Unread 26-03-2005, 01:28
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Re: 3D Model Showcase

Thanks for the comments. I have now made two particle animations timed to music (30-45secs) that I'm trying to get hosted somewhere, they are about 2mb. Anyone know of any hosting services?
  #102   Spotlight this post!  
Unread 27-03-2005, 16:02
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Re: 3D Model Showcase

Many thanks to Thoughtful of team #1219 to donating some their webspace to host my two videos.

www.emeryrobotics.com/videos/nothingbutyou.wmv

www.emeryrobotics.com/videos/sonic.wmv

Thanks again!
  #103   Spotlight this post!  
Unread 10-04-2005, 01:16
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Re: 3D Model Showcase

Simple water scene I did using the tutorial from "Deconstructing the Elements with 3ds max 6" No plugins used, default scanline renderer....
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