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Re: Winning Defensive Allaince?
A robot that can score a few tetras and then defend those tetras is extreamly valuable. I've seen many matches won because one bot scored a line, and then protected it like an irate mother. To me, defense in this game is defending lines, not nessicarly preventing other teams from scoring. While that has it's place, it seems more productive to either keep your tetras on top, or to breakup opposing lines. As Paul said, a mediocre capper is never going to outscore a good capper flat out, but he can secure a 19 point line and tie up a bot that trys to take it from him. 19 points is a big deal in this game, and I'll take any alliance member that can reliably score me 19 points on my alliance.
The trick is for that team to strike the right balance between being offensive and defensive. It makes sense to use the first portion of the match to secure at least the home row. Once you've decided you've got enough tetras up, it's time to make sure they stay up there. Knowing when to make that switch is difficult, but teams that do that well can be a huge asset.
I think 2 good offensive and one good defensive makes for a reliable allience. 3 offensive bots may post higher scores, but they can't do it every match. Who's going to win the championship? I don't know, but I think that 95 (who happens to be a very defensive bot) has a good shot. But then, I am biased.
Remember- sometimes in FIRST defense really means defense and not just harassing the other bots.
-Andy A.
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