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#1
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[moderated]: A Challenge: YOU Rewrite G25
Obviously, there has been some controversy lately about issues surrounding rule G25. Most of this has been needless arguing and flaming of other users. I have seen many ideas on how individuals would like to change this situation, but I have yet to see a solid proposal.
Here's G25 as is stands: Quote:
By no means am I saying that I don't agree with G25 as it stands, I am just looking for users who have talked down upon this to back up their previous arguments with a solid, professional proposal. Please people, lets not have this turn into another flame war. Only post if you have something you feel is worthy of discussion. And when you decide that what you have written is worthwhile, please re-look and rethink it. You can never take enough precautions to prevent personal embarrassment. Just remember, thousands of people look at these forums and you are not only representing yourself, but your team. Moderators: Please feel free to turn this thread into a moderated discussion if you feel it is needed. Edit: I knew it was here somewhere, and I just found it. This thread is a spin off of this thread discussing agressive play ruling from last year. Last edited by Mike Soukup : 28-03-2005 at 11:37. Reason: Added [moderated] tag |
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#2
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Re: A Challenge: YOU Rewrite G25
Actually, G25 was rewritten in Team Update 15 to add the following text (emphasis theirs):
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I know, I know, people argue daily about what GP really is--but if you stick to Woodie's basic definition of making your grandmother proud, you've got yourself a standard. Maybe I'm just naive, but I'm willing to bet that most drivers know what kind of driving would make their grandmother proud. Man, I wish I'd thought of this thread--good question! |
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#3
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Re: A Challenge: YOU Rewrite G25
I agree with the intent of G25: preventing intentionally rough play aimed at disabling an opposing robot in some way.
Calling G25 ought to require an affirmative determination of intent to disable an opposing robot. So here it is: Strategies aimed solely at the destruction, damage, tipping over, or entanglement of ROBOTS are not in the spirit of FIRST Robotics Competition and are not allowed. However, Triple Play is a highly interactive contact game. Some tipping, entanglement, and damage may occur as a part of normal game play. If the referee determines by an overwhelming preponderance of evidence that tipping, entanglement, or damage occured as a result of an intentional effort by one team to disable any functions of another robot, the offending team/ROBOT may be disqualified from that match. Repeated offenses could result in a team/ROBOT being disqualified from the remainder of the Regional or Championship competition. If the referee determines that team engages in excessively rough play that risks causing entaglement, damage, or tipping, he must warn the team immediately and he may assess a ten point penalty. Upon further infractions, he may assess ten or thirty point penalties at his discretion. G26 should be modified to cover not just incidental but routine entanglement, but also incidental but routine tipping and damage caused during normal game play. |
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#4
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Re: A Challenge: YOU Rewrite G25
Quote:
Quote:
I think that it's also critical to understand that this rule in it's original form clearly spells out that it can only legally be enforced when a team performs a strategies with the SOLE INTENTION of: 1. destruction 2. damage 3. tipping over 4. entanglement I'm looking forward to seeing what others come up with to help the refs be as consistant as we all know they can with clear rules. Matt Last edited by Matt Adams : 28-03-2005 at 10:51. |
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#5
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Re: [moderated]: A Challenge: YOU Rewrite G25
DO NOT
1. ram Repeatedly from a distance greater than 3 feet at high speed. 2. use a mechanism/method in a visibly damaging method to an opponents robot while having the ability/circumstance to avoid causing the damage. 3. use a mechanism/method to flip another robot while having the ability/circumstance to avoid flipping the opponent robot. |
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#6
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Re: [moderated]: A Challenge: YOU Rewrite G25
Quote:
The rule says that "Strategies aimed solely at the destruction, damage, tipping over, or entanglement of ROBOTS are not in the spirit of FIRST Robotics Competition and are not allowed." It does not say that you can't push shove or defend. Basically they are saying NO ROBOT WARS. When a team is pushing on another and the opposition robot starts to tip, 1 do you push harder or 2 do you back off? This is the difference between intentional and not. Set Guidelines like above and it would be so much easier. |
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#7
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Re: A Challenge: YOU Rewrite G25
Hey Tom - great idea!
I've thought about this for a bit. Regardless of which path we choose to go down in revising this rule, we must absolutely, positively get rid of that arbitrarily-levied 10-point penalty that was wedged into G25 during one of the Team Updates. Basically, try to restore G25 to its original, kickoff-era glory. The *overagressiveness* penalty is a bane to well-meaning teams who like to play legal defense (79 comes to mind, and YES, 48), and it's a free pass for truly mischievous teams that lets them continue to execute their damaging strategies without any true punishment. It's a cop out for the refs, who must be required to deliver a swift, severe decision in such malicious intent cases to bring these teams to justice and quickly teach them never to do it again (unless they are truly off their rocker). So, we've removed the "gray area" that the 10-point penalty brought to the table. The next question is to define the boundary line between black and white for the refs. I believe a question everyone asks when talking about writing such rules as G25 is, "Should we punish the action or the intent?" Well, as I've said all along, I truly believe that G25, in its original wording, did a good job of separating and specifying which actions were legal and which were not. Intent is inherently implied by the actions teams choose to follow. Most refs don't have psychology degrees - they should not be asked to judge the intent of a student driving the robot, as the majority of the psychology professionals in the world probably couldn't figure out just what's going on inside a typical FIRST kid's mind. The question a ref must ask him/herself is not "What is that kid thinking?" but "What did that kid just do?" If he/she just engaged in a "normal game play", then that nets zero penalty. If he/she just engaged in "inappropriate robot interaction", that gets their team a warning or a DQ - that is the only area in which the ref's discretion should be called upon. All other decisions should already be made for them. Quote:
Quote:
Last edited by Travis Hoffman : 28-03-2005 at 14:18. |
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#8
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Re: [moderated]: A Challenge: YOU Rewrite G25
Before this thread goes too much further, I would like to make a recommendation.
Before anyone posts a suggested re-write of <G25>, they should be required to fully read through this thread and this thread. These threads address related discussions from last year. They contain numerous insights, suggestions, thoughts, and recommendations that were all considered when this years' version of <G25> was written. These pages are all worth reviewing before we enter in to another discussion on this topic, for several reasons. First off, a lot of ideas have already been posted; we don't need to repeat information that is already out there. Second, it will be discovered that, based on events from this year, some ideas just will not work; we can skip over them and move on. But third, as many discovered last year, it will be seen that writing an effective, complete, acceptable, all-inclusive, and understandable rule that covers all possibilties and all situations without any possibility of misinterpretation is extrodinarily difficult. In no way do I want to restrict discussion on this topic. But I do want to ask that as suggested rewrites are made, that the authors thoroughly read their rewrites before pressing the "Submit Reply" button. As you go through the submission, ask yourself "does this really improve the situation for ALL teams in ALL instances?" Too often, there is a temptation to modify a rule to fix one specific incident. But in the effort to correct that one situation, other unexpected problems are created. Those conditions are the ones against which we must be on the lookout. While everyone wants to improve the situation and create a better set of rules, you will find that it is very easy to accidently make things worse if the full set of implications of the new rule are not thought out carefully, thoroughly, and completely. -dave |
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#9
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Re: [moderated]: A Challenge: YOU Rewrite G25
And just as an illustration of how it is possible to make things worse through the application of the best of intentions, I offer the following tale. Yes, <G25> could be improved. But it could also be a whole lot worse...
Quote:
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#10
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Re: [moderated]: A Challenge: YOU Rewrite G25
I'm of the opinion that the rule is well-written already, but is being enforced as though it concerns intentional action rather than any action outside of normal game play. The solution would be to remind referees of the intent of the rule.
(edit - forgot to address before) I believe the 10 point penalty is approriate, provided it is always assigned without ambiguity. When you tip an opposing robot (or entangle it to the point it cannot move), you're taking away it's ability to score points. To balance it out, you get disabled also, taking away your abilitity to score points. However, not all robots were created equal, it's possible that the offending bot can't score points as well as the one it knocked down. For that possibility, you get the 10 point penalty. Without the point penalty, it's a perfectly valid strategy to knock down any bot that's better than, despite your own disable. How GP would it be to tell your third alliance partner in the finals to knock down the #1 seed on the opposing alliance? (/edit) Plucking some juicy ideas to support this from the threads Dave mentioned: Quote:
And another quote from Ken, Quote:
That is, the rule is already well-writen, but does need better enforcing. I'm confident referees can make the decisions just fine, but it seems that the rules are being enforced as though they concerned intentional behavior. As for any ambiguity: This post suggests showing videos of what earns penalties. This is a great way to solve the ambiguity problems, and would also serve to show the crowd what causes penalties. A good part of the time, the crowd has no clue why a penalty was called. At the start of the competition, right after the kickoff game animation (perhaps even part of it) can be examples of what is illegal, narrated somewhat like this: "Howver, this is not a war. Teams must be wary not to damage other robots in play. Contact in the loading zone is dangerous, and will result in a 30-point penalty. Pushing a robot high, causing it to fall will result in disqualification. Ramming other robots at high speeds is illegal. Accidental tipping during defensive play, however, does not result in penalties," and so on, accomponied with short videos of the actions. The videos would show less obvious examples, such as tipping by pushing a tetra that as being held rather than the bot itself. Last edited by Goldeye : 30-03-2005 at 01:32. |
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#11
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Re: [moderated]: A Challenge: YOU Rewrite G25
Dave, based upon your message, I'll be sure to stay away from BA!!! I hope that's not their current procedure.
Overall, the rules are very well written, and I clearly understand that rewriting rules can have unintended consequences, but due to the number of posts about this specific rule, I'd suggest it be clarified in some way. Using a term like "normal game play" is too vague, as it leaves too much open to interpretation. Also, the whole "intent" thing is way to hard to actually enforce. I would like the rule to be more specific, like the 30 pt penalty for hitting someone in the loading zone. Examples of what would be clearer (similar to the post by Swampdude) would be rules like the following.... 30 point penalties: - Ramming from greater than 3 feet - Tipping another robot from contact higher than 3 feet, or by a flipping mechanism - Actuating a gripping mechanism solely to grab or damage any part of another robot There should probably be a couple more, but hopefully I gotten the idea across. One thing that might need to be in the robot construction rules is something like "within 3 inches of the floor, robot side skirts should not have an angle less than 45 degrees"... to eliminate the robot design where the robot itself is made for tipping others. As far as entanglement from 2 robots colliding, if a robot is designed with cables/tubing/etc exposed, then it's a risk they take, not the issue of someone who happens to get entangled with them. It wouldn't be the first time I was wrong today, but I think this would make things much clearer, and make everyone more comfortable (including the ref's, who have a very difficult job). |
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