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Originally Posted by cdr1122334455
i agree, the only real way to force teams, new and old to change is to really give them an obstical, like a net or monkey bars, or like a tire course (great stepper robots out of that) Simply put, The less even the surface the more innovative the drive system.
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An uneven surface would take away awesome drive systems like the crab and 6-wheeled power systems, let alone our three-wheeled single steered design. It would be cool to have obstacles but it wouldnt be quite the same. And if you had to climb abstacles... well, you know, just look back to last year. I say... "BRING BACK THE RAMP!" I loved that thing and there were so many different drive systems incorporated by it. Flat surfaces work well, too. I'm just weary about robots tipping over. I've seen enough broken arms this year.
And for the stationary robot. I don't foresee FIRST having a game like that. The drive systems in these machines are just a huge part of the robot and to abandon them would be horrible. Many students and engineers have spent countless days/nights/even years perfecting their drive systems. I know that this year we used last year's drive system with a few minor changes and it runs great.
My $0.02. Thanks for reading.
