Go to Post I know alot of the rookie teams were helped out alot this year. Do the same thing for the rookie Volunteers as well. - wilsonmw04 [more]
Home
Go Back   Chief Delphi > Competition > FRC Game Design
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 25-04-2005, 14:35
ben281's Avatar
ben281 ben281 is offline
Ben 281
AKA: Ben Grier
#0281 (EnTech)
Team Role: Student
 
Join Date: Mar 2005
Rookie Year: 2001
Location: Greenville, SC
Posts: 26
ben281 will become famous soon enough
Send a message via AIM to ben281
3 Teams Per Side Too Many?

hey everyone!
i just wanted the opinions out there whether the increase in robots on the field increases the luck involved and if so is it worth it to help move through more matches quicker? i know there were lots of good teams that got lower seeds than expected because of this. let me hear what you guys think!
Ben
TEAM 281
  #2   Spotlight this post!  
Unread 25-04-2005, 14:39
DarkJedi613's Avatar
DarkJedi613 DarkJedi613 is offline
Running Riot
AKA: Patrick Cloke
FRC #0358 (Hauppauge Robotic Eagles) FRC #1493 (RPI/Albany High School)
Team Role: Mentor
 
Join Date: Feb 2003
Rookie Year: 2003
Location: Hauppauge, N.Y.
Posts: 455
DarkJedi613 is a splendid one to beholdDarkJedi613 is a splendid one to beholdDarkJedi613 is a splendid one to beholdDarkJedi613 is a splendid one to beholdDarkJedi613 is a splendid one to beholdDarkJedi613 is a splendid one to beholdDarkJedi613 is a splendid one to behold
Send a message via AIM to DarkJedi613 Send a message via MSN to DarkJedi613 Send a message via Yahoo to DarkJedi613
Re: 3 Teams Per Side Too Many?

No, I think it worked out fine (but remember that almost all the floor was available for use this year, unlike other years).

And I think it'll be kept to allow larger regionals/championship and to allow more matches.
__________________
2003 - 2006 President, Coach, Webmaster Team358.org
2008 Mentor, Team 1493

Team Search | (Updated: 1-16-08)

FIRSTsearch
  #3   Spotlight this post!  
Unread 25-04-2005, 14:43
blckconsolation's Avatar
blckconsolation blckconsolation is offline
I'd Rather be Pillaging
AKA: Ruth Tepper
FRC #0008 (Paly Robotics)
Team Role: Communications
 
Join Date: Apr 2005
Rookie Year: 2004
Location: San Jose, CA
Posts: 8
blckconsolation is an unknown quantity at this point
Send a message via AIM to blckconsolation Send a message via MSN to blckconsolation
Re: 3 Teams Per Side Too Many?

I still think it's too many. I know during the 2005 Championships that were just over, Hrt was pretty high up, then shot down because of bad luck. T_T. I still think that it should be focused more on each individual robot... teamwork is nice, but it involves too much luck.
  #4   Spotlight this post!  
Unread 25-04-2005, 14:43
MOEmaniac's Avatar
MOEmaniac MOEmaniac is offline
The Crazy One
AKA: Steve
FRC #0365 (MOE)
Team Role: Mechanical
 
Join Date: Jan 2004
Rookie Year: 2004
Location: Delaware
Posts: 314
MOEmaniac has a spectacular aura aboutMOEmaniac has a spectacular aura about
Send a message via AIM to MOEmaniac Send a message via Yahoo to MOEmaniac
Re: 3 Teams Per Side Too Many?

I think it worked really good and that since the field size was increased it worked even better. And with more teams per side it made it so that not just one team could be the deciding factor in a match.
__________________
When logic fails, force prevails!

2005 Record
Pittsburgh Regional: #1 seeded, Finalist - Thanks teams 808 and 869, Entrepreneurship Award, Sportsmanship Award, Website Award
Philly Regional: #2 seeded, Champions - Thanks teams 56 and 316, WFA Lou Rosanio, Chairmans Award
Nationals: Still to come

2004 Record
New Jersey Regional: Quarterfinalists - Thanks teams 25 and 103, Judges Award
Philly Regional: Quarterfinalists - Thanks teams 1370 and 1143, Imagery Award, Website Award, WFA Joe Perrito
Nationals: Galileo Finalists - Thanks teams 177 and 27, National Imagery Award
  #5   Spotlight this post!  
Unread 25-04-2005, 14:44
D.J. Fluck
 
Posts: n/a
Re: 3 Teams Per Side Too Many?

I think it is a must.
  • More teams on the field = more matches per team, more matches per team = more practice, more practice = better performances in Atlanta.
  • 3v3 provides a completely new experience for strategy and scouting. For teams that have several scouts watching matches, it gives an extra job to someone who normally would sit there bored. From a strategy perspective it gives you another team to pay attention to and another partner to keep track of. It's a nice change.
  • Finally, FIRST is just getting too big for 2v2. I'm willing to guess the 3v3 is on the same reasoning for why they went to 2v2 alliances in 99
  #6   Spotlight this post!  
Unread 25-04-2005, 14:46
omutton's Avatar
omutton omutton is offline
Registered User
AKA: Oliver Mutton
FRC #1006 (Port Perry Robotics)
Team Role: Leadership
 
Join Date: Apr 2004
Rookie Year: 2002
Location: Port Perry, Ontario, CANADA
Posts: 297
omutton is a name known to allomutton is a name known to allomutton is a name known to allomutton is a name known to allomutton is a name known to allomutton is a name known to all
Send a message via AIM to omutton Send a message via MSN to omutton
Re: 3 Teams Per Side Too Many?

I think 3 on 3 is fine, more Regional Champions . Also, it is more exciting to watch with 3 on 3.
  #7   Spotlight this post!  
Unread 25-04-2005, 14:48
blckconsolation's Avatar
blckconsolation blckconsolation is offline
I'd Rather be Pillaging
AKA: Ruth Tepper
FRC #0008 (Paly Robotics)
Team Role: Communications
 
Join Date: Apr 2005
Rookie Year: 2004
Location: San Jose, CA
Posts: 8
blckconsolation is an unknown quantity at this point
Send a message via AIM to blckconsolation Send a message via MSN to blckconsolation
Re: 3 Teams Per Side Too Many?

Haha okay... so I loose. But I still think that 3 is too many. T_T.
__________________
Palo Alto Robotics :: I'd Rather be Pillaging

First Inspires Student Teamwork.

we rooze. n_n



» i'd rather be pillaging «

2006 Las Vegas Regional winner.


  #8   Spotlight this post!  
Unread 25-04-2005, 14:51
Kyle's Avatar
Kyle Kyle is offline
Mike Wade, RIP You will be missed
AKA: Kyle Rice
FRC #0365 (MOE)
Team Role: Alumni
 
Join Date: Jan 2003
Rookie Year: 2002
Location: Wilmington, Delaware
Posts: 1,387
Kyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond reputeKyle has a reputation beyond repute
Send a message via AIM to Kyle
Re: 3 Teams Per Side Too Many?

I am also in the 3v3 boat, its more fun to watch the matches and like it was said before more teams get to play more matches so everyone gets better.
__________________
2007 Championship Chairmans!!!!! 8 years in the making GO MOE!


Facebook
  #9   Spotlight this post!  
Unread 25-04-2005, 14:54
danield710's Avatar
danield710 danield710 is offline
Registered User
FRC #0710 (Panthers)
Team Role: Driver
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Ft. Lauderdale, FL
Posts: 62
danield710 will become famous soon enoughdanield710 will become famous soon enough
Send a message via AIM to danield710
Re: 3 Teams Per Side Too Many?

i think it worked fine this year mainly because the open space on the field was much greater than that of last year, with last years game their would be no way to have 6 bots on the field at once
__________________
Team 710

2005 Newton Divison 6th Seed
Quarter-Finalist (thx 395&345)
2005 UCF Regional Semi-Finalist (thx 1649&312)
2005 UCF Winner of Imagery Award
2004 UCF Regional Quarter Finalist (thx 79 & 168)
2004 UCF Winner of Johnson and Johnson Sportsmanship Award
2004 Newton Division Semi-Finalist (thx 364 &48)
2003 UCF Regional Semi-finalist (thx 267&312)
www.team710.com
  #10   Spotlight this post!  
Unread 25-04-2005, 15:03
Greg Needel's Avatar Unsung FIRST Hero
Greg Needel Greg Needel is offline
REVving up for a new season
FRC #2848 (All-sparks)
Team Role: Engineer
 
Join Date: Jan 2002
Rookie Year: 2002
Location: Dallas, TX
Posts: 3,107
Greg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond reputeGreg Needel has a reputation beyond repute
Re: 3 Teams Per Side Too Many?

Quote:
Originally Posted by omutton
I think 3 on 3 is fine, more Regional Champions
3 teams always win regionals just in the past when it was 2 vs 2 not everyone played all the matches but the number of winners stayed the same.

i think 3 vs 3 was great fun..there were alot more options and you are also less likely to get a bad alliance like in previous years. i think it also made teams think more about the dynamic of the alliance for elims because all teams played instead of swapping out every time.

I think we will see 3 vs 3 again and i will happily welcome it
__________________
Greg Needel│www.robogreg.com
Co-founder REV Robotics LLC www.REVrobotics.com
2014 FRC World Champions with 254, 469, & 74
  #11   Spotlight this post!  
Unread 25-04-2005, 15:10
dmurdz's Avatar
dmurdz dmurdz is offline
Registered User
AKA: Dan
FRC #1027 (Mechatronic Maniacs)
Team Role: Leadership
 
Join Date: Feb 2005
Rookie Year: 2004
Location: West Springfield, Massachusetts
Posts: 54
dmurdz is on a distinguished road
Send a message via AIM to dmurdz Send a message via MSN to dmurdz
Re: 3 Teams Per Side Too Many?

With FIRST growing so fast 3 vs 3 games are needed and they will most likely been seen for years to come, they would have to decrease the amount of matches played or add a day to competitions or make the day longer, FIRST is just growing so much.

I like the 3 vs 3 games because new methods of strategies are uncovered and there is more action on the field.
__________________
TEAM 1027
THE MECHATRONIC MANIACS
"Speak Softly and Carry a Big Wrench"

2007 Florida Regional Quaterfinalists (3rd After Qualification) with 79 & 342
  #12   Spotlight this post!  
Unread 25-04-2005, 15:14
mathking's Avatar
mathking mathking is offline
Coach/Faculty Advisor
AKA: Greg King
FRC #1014 (Dublin Robotics aka "Bad Robots")
Team Role: Teacher
 
Join Date: Jan 2005
Rookie Year: 1999
Location: Columbus, OH
Posts: 638
mathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond reputemathking has a reputation beyond repute
Re: 3 Teams Per Side Too Many?

I actually think that 3v3 decreased the luck factor over 2v2 for most teams. We were discussing this on the way back. Last year we had two matches where our arm was not really working, this pretty much killed our alliance's chances of winning that match. We felt bad about hurting another team's record. But we had a couple matches this season where a teammate was without a working arm/tetra manipulator and still won because we and the third team could still score.
  #13   Spotlight this post!  
Unread 25-04-2005, 15:14
xzvrw2's Avatar
xzvrw2 xzvrw2 is offline
Its been a long time.
AKA: Stevie Alvarado
FRC #0065 (The Huskie Brigade)
Team Role: Alumni
 
Join Date: Mar 2005
Rookie Year: 2003
Location: Pontiac, Michigan
Posts: 1,170
xzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond reputexzvrw2 has a reputation beyond repute
Send a message via AIM to xzvrw2
Re: 3 Teams Per Side Too Many?

I think that 3v3 is fun, but i think that there should be 4 teams to an alliance in the elimination rounds. Yes you can pull yourself out, but you cannot go back in. I think that it would be more fair to have an extra team to go in when you work on your robot and then call your timeout. Now i think that the pull your self out rule should still be there, but have it with 4 teams not only 3. And that also gives more teams a chance to get picked and win.
__________________
my FIRST acomplishments: 2003:GLR Chairmans winner, MWR Finalist, Archimedes Division winner, National Champion (w/ 111 and 469) 2004:MWR Finalist 2005:GLR Chairmans winner, MWR Finalist, MWR Innovation in Controls award 2006:hmmm wow, umm we got picked 4th overall at Nats by 121
my FIRST resume: 65 (2003-2006)
  #14   Spotlight this post!  
Unread 25-04-2005, 15:17
sw293 sw293 is offline
Former Coach (2005)
AKA: Scott Weingart
FRC #0293 (SPIKE)
Team Role: College Student
 
Join Date: Mar 2005
Rookie Year: 2004
Location: Pennington, NJ
Posts: 123
sw293 is a glorious beacon of lightsw293 is a glorious beacon of lightsw293 is a glorious beacon of lightsw293 is a glorious beacon of lightsw293 is a glorious beacon of lightsw293 is a glorious beacon of light
Re: 3 Teams Per Side Too Many?

No. I didn't see anything to convince me that 3 v 3 necessarily makes the field too crowded. And I saw a lot to convince me that 3 v 3 makes the game more interesting both as a coach and a spectator. So I'd stick with 3 v 3 next year, were it up to me.
__________________
Team 293
Uncrowned Champions, 2005 Philadelphia Regional
Champions, 2007 Chesapeake Regional
  #15   Spotlight this post!  
Unread 25-04-2005, 15:21
Allison K's Avatar
Allison K Allison K is offline
Registered User
AKA: Allison Kneisler
FRC #3538 (Avondale RoboJackets)
Team Role: Mentor
 
Join Date: Sep 2003
Rookie Year: 2003
Location: Troy, MI
Posts: 585
Allison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond reputeAllison K has a reputation beyond repute
Re: 3 Teams Per Side Too Many?

Quote:
Originally Posted by xzvrw2
I think that 3v3 is fun, but i think that there should be 4 teams to an alliance in the elimination rounds. Yes you can pull yourself out, but you cannot go back in. I think that it would be more fair to have an extra team to go in when you work on your robot and then call your timeout. Now i think that the pull your self out rule should still be there, but have it with 4 teams not only 3. And that also gives more teams a chance to get picked and win.
The issue I see with four team alliances, it that it could really water down the elimination rounds. Eighth seed pickings are slim enough at small regionals with only three team alliances.

At the championship, there are so many good teams to pick from that often times the eighth seed looks just as intimidating as the first, but at many of the smaller regionals the eighth seed doesn't have much of a chance.

Back to the topic. I liked having more teams on the field. I think a 2 vs. 2 vs. 2 game would be interesting, although 3 vs. 3 was good too. It allowed more teams to play more matches. It was fun to be able to play with more different teams at each competition.

~Allison
__________________
FRC3538 : RoboJackets : 2014-??? : Head Coach & Drive Coach
FRC226 : Hammerheads : 2003-2013 : Strategist

Last edited by Allison K : 25-04-2005 at 15:24.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
**FIRST EMAIL**/2005 FRC Game Design Communication to FRC Teams Goobergunch FIRST E-Mail Blast Archive 1 06-01-2005 09:29
Robot Collaboration Karthik General Forum 153 18-02-2004 03:40
"Fixing" matches Shawn60 General Forum 158 18-03-2003 18:41
Long post - this year's game was tough - here's why: archiver 2001 7 24-06-2002 03:31


All times are GMT -5. The time now is 18:29.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi