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Unread 25-04-2005, 17:24
Nowhere Matt Nowhere Matt is offline
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Re: New Ideas for next year's competition

On the long trip back from Altanta, someone in my car was talking about the whole 6 robots too much thing, and brought up the crazy idea of having 3 teams of 2, a triangular field, maybe have some sort of goal in the centre and one in each of the corners, and continue the idea of teams having specific items to get
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Unread 25-04-2005, 18:01
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Re: New Ideas for next year's competition

first of all... keep the human players away from the robots. the penalites really killed a lot of the game this year. i know they were necissary... but this year.. lets just have the robot and the human player stay out of contact.

i've always been fond of ramps... but instead of having a ramp like this: _/\_ why dont you set it up like this: \_/ ....okay i know that looks funny.. but think of it as the robots starting next to the diamond plate on their alliance side of the field, and they must go DOWN into a valley of sorts to do something or other... i dont know... i was just wondering about something different other than a large ramp in the center of the field and rather, 2 smaller ones on each side of the field. you get points for King of the Hill depending on which ramp you're on. lets say you're blue. you get 5 points for being on your home ramp, but if you go over to the red side of the field and get on that ramp/platform, you get 15 points. i like the 3 v 3... so make the platforms only big enough for 2 robots each. or maybe you could have on robot on a platform and have an alliance bot work to try to RAISE the platform as much as possible with that robot on there... the higher the platform, the more points. this would force there to be a lot of different kinds of robots.. strong robots, but also very light robots so that the platforms would be easier to lift. i'm not sure how you'd get the platforms to lift though. a pulley system doesnt seem very effective... and i seem to think back to the year where there were teeter-totters (sp?) and you had to balance goals on them...

-shrugs- just my two cents. =)
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Unread 25-04-2005, 18:43
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Re: New Ideas for next year's competition

I liked last year's game so much. I think that last year's game depended on too much of the human player. I think that the game win should be decided on the robot and not the human player. With that being said, I think that next year's game should have 3 giant pillars, and on each of them, having a tetra (from triple play), a doubler ball (From FIRST: Frenzy), and a tupperware container (from Stack Attack). The object would be to place in order how they are with the FIRST logo. The pillars would be funny looking so that each specific one would hold the certain object. Anyway, its a crazy thought...
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Unread 01-05-2005, 19:38
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Lightbulb Re: New Ideas for next year's competition

Here's my idea:

The robots have to cross a balance beam, do a flip on a bar, and bounce on a trampoline for points. The human players stand on thier heads and toss balls with thier feet, which the robots have to catch. And we call it...ACROBOTICS!
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