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#1
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Re: Joysticks
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Take the input value x, multiply it by a factor m, and add an offset b to yield the output value y. The factor can be a floating point value, or to save time you can multiply by an integer and divide by another integer. To determine the m and b constants, use algebra to solve the pair of equations for the known input and output values. |
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#2
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Re: Joysticks
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Thank You Alan I knew it would be a relatively simple solution. My years removed from Algebra are many, too many in fact, so some portions of my memory need a little refresh. This will help tremendously. |
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