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Unread 16-05-2005, 20:08
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Re: [Official 2006 Game Design] Game Elements and Subtasks

If we want even more alliance work, than create a task on the field that can ONLY be completed using at least 2 members of your team. For the gate idea, one robot would have to hold down a lever or sensor to keep the gate open while their partner could go through the now open gate.

The Big Finish needs to be re-added, and has to be able to swing the entire game score in only those last few seconds.

More interactive field elements that can hung from, climbed upon, or driven over also need to be added.
 


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