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#31
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Re: 2006 Pre-Kickoff FF?
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Curtis does have an interesting concept with the five regionals plus the Championship. Since I know that teams add and drop regionals with some frequency, I think the easiest way to run it on the back end would be to lock in the competitions at the time of drafting. For example: Let's say 1293 signs up for Palmetto, and I, even though wisdom from Palmetto FF last season screams otherwise, pick them. Drafting continues, and 1293 magically signs up for Peachtree and Florida. At this point, I'm still only getting points for 1293's performance at Palmetto, but I could draft them again to get the newer regionals. Thoughts? |
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#32
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Re: 2006 Pre-Kickoff FF?
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Drafting by event could be interesting (do you choose a team's Week 1 regional, when competition is lighter, or Week 5, when they've had a chance to compete and improve?), however, I think that a whole-season approach would be much more manageable for participants during the draft process. If you have to go through every team, and every regional in which those teams compete, there would easily be two to three times as many draft options to sort through. By limiting it to the team for the entire season, it greatly reduces the draft pool, which should make it considerably easier for players to decide on a picking list. Even reducing the numbers this way, there are still more than enough teams in FIRST to fill a FF league, so why not make it easier on everyone, and just pick by team, for the whole season? As far as accounting for dropped teams, if you draft by team, not by event, the problem solves itself. Unless your team backs out of FIRST entirely, you'll still have a team competing and earning you points, and, with an average score system, it won't put you at much of a disadvantage (if any at all). If a team did withdraw from FIRST, I would say the drafter would be allowed to pick from any team still remaining on the draft board at that time. So, for those two reasons (reducing complexity of draft, and eliminating the drop problem), I am strongly in favor of a whole-season, average score (or similar) system. I think it will be the easiest to manage, and the most dynamic choice. |
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#33
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Re: 2006 Pre-Kickoff FF?
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Perhaps it would work better for everyone to draft, say, 4 teams with the lowest score dropped? |
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#34
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Re: 2006 Pre-Kickoff FF?
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EX: Team 25 attends NJ and Palmetto. Team 25 can be picked twice, once for the Palmetto Regional and then once for NJ. This makes it a more complex system, but its more fair for everyone. |
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#35
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Re: 2006 Pre-Kickoff FF?
I am not sure I like this, for 2 reasons, what if a team decides to go to a regional later in the season? and What if a team drops out of a regional due to funds?
Anyway, Like i said in the other thread, i think it should be done right after the robots ship. Some teams will have posted pics and most teams will know what regional they are going to. It is very hard to gather the Data necessary for all the calculations with score and such, so I would perhaps like to hear ideas that don't directly involve scoring of the robots and prehaps placement and award based. As we all know, the scores in the earlier regionals are much lower normally so if a team competes in the last 2 weeks it will probably have a better average score than one that competes in the first 2 weeks even if the second team placed better. hope that makes sense. |
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#36
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Re: 2006 Pre-Kickoff FF?
i agree with Ben on the fact that drafts should be done after the ship date.
in fantasy football, you don't draft your players before the rookie draft, or before training camp. you wait to see who's gonna be a starter...who's gonna retire...etc that way one person isn't left high-and-dry with ricky williams as his fantasy stud running back for 2004 ![]() |
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#37
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Re: 2006 Pre-Kickoff FF?
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And by scores, I mean their FF score, similar to how Palmetto (and probably a lot of the other leagues) was run this year, where awards and seedings score the points. Last edited by Billfred : 29-07-2005 at 10:42. |
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#38
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Re: 2006 Pre-Kickoff FF?
I don't think dropping the 4th is a good idea. If you have 4 well rounded picks, then dropping one is not advantageous. But if you have 2 awesome, and 2 weak, you have an advantage on the person with 4 well rounded teams.
Draft X number keep X number. |
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