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#1
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the game for 2006
i was looking at some threads about what the games for 2006 will be and i realized some kinda of pattern i dont know if it is anything special or just a coincidence but the game always includes some kind of obect you use to score points that is either a triangle, circle or square
2005- triangle-tetras 2004- circle-balls 2003- square(kinda sorta)-the rubber maid containers 2002- circle-soccer balls \help me out with years previuous to this |
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#2
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Re: the game for 2006
Yeah read some of the earlier threads. This has been noted a couple time. The idea is next year we will be moving giant bold letters as to keep in line with the FIRST logo. My team has figured out how to move everything except the S. But seriously i think we will use cubes of some type as we already did circles twice and its unlucky to use traingles two years in a time.
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#3
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Re: the game for 2006
you may be interested in the sub forum FRC Game Design. Included in here are many topics about what may be in next years game. Generally the game is not revealed until January so people do not get a head start.
Several topics include guesses about the 2006 game, including many hint from Dave. (hovercraft's, and the English Channel) this thread is about the official hint for 2005, but makes many keen observaions about possible connections between the games from previous years http://www.chiefdelphi.com/forums/sh...ad.php?t=32010 Last edited by 663.keith : 04-08-2005 at 16:22. |
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#5
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Re: the game for 2006
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not saying that FIRST is cheap just its cheaper for the teams to buy |
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#6
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Re: the game for 2006
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I might argue, however, that balls are more readily available. Tetras were fun, but I feel bad for anyone who put together enough for a scrimmage. That's a lot of cutting and bolting. |
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#7
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Here is my version we have to put tetras on top of boxes and then put a ball inside the tetra
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#8
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Re: the game for 2006
I think it will most likely be something involving a square object because we used triangles last year and balls the year before I think they are trying to mix it up
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#9
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Re: the game for 2006
this is just an idea with no real basis behind it and if it has already been said I'm sorry its been a while, but how awesome would it be if the game were to be blind to the drivers and coach and they had to rely on cameras and other sensors to play the game. the way i see it the game would be made a lot more interesting if those controlling were to be isolated and teams were forced to incorporate the sensors and cmu type things more while building. it may be a bit hard to pull off but in most real life applications of human controlled robotics the person isn't there(unmanned planes etc) and it is the direction in which robotics seems to be going in my mind.
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#10
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Re: the game for 2006
I'm hoping that they will "alter" the no projectile philosphy they are operating under and just make the robots shoot things
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#11
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Re: the game for 2006
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a) not even "Battlebots" (how dare speak of it in these forums) allows projectiles for safety reasons b)we nearly killed (ok so i'm exaggerating) a cameraman last year at Silicon Vallye Regional when we missed a goal and the tetra fell...imagine what projectiles could do c)in my opinion, the only practical application in previous FIRST games for projectiles was for hanging...something that teams managed to do quite well without them. |
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