|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
|||||
|
|||||
|
Re: 2006 game hints?
Quote:
-dave |
|
#2
|
||||
|
||||
|
Re: 2006 game hints?
Quote:
1. RRR turns up no reasonable results on google, except for things about Land Rovers and Australian Radio. Inflatable kangaroos? In case you didn't know kanagaroos in more populated areas of australia tend to live on golf courses and lie in sand traps, where they occasionally get hit. Whack-the-Kangaroo-Billfred? 2. More intense searching reveals RRR could stand for "Reduce, Reuse, Recycle"? I am probably reading wayyyy to much into this one put you never know. Maybe 3 different ways to score 1 item? |
|
#3
|
|||
|
|||
|
Re: 2006 game hints?
Quote:
![]() |
|
#4
|
||||
|
||||
|
Re: 2006 game hints?
Horray for assonance!
![]() |
|
#5
|
||||
|
||||
|
Re: 2006 game hints?
Just as in my previous post, the going back theme is apparent: rear in gear (if switched around, it says "gear in rear")...and the went back in time also has to do with going back.
lol |
|
#6
|
|||||
|
|||||
|
Re: 2006 game hints?
C'mon guys, we're all reading into these things a bit too much...Dave's whacked, he knows it, and he's having wayyyy too much fun watching us feebly try to guess this years game in an attempt to sate our impatience for build season.(If I'm not a psychologist for that one, the problem is not in my analysis, but in your perception
. That'll be 200 dollars.)In guessing so many things, we've almost surely found at least part of the game. We have the answer! (Well, Dave does too, but unless we get out the rack, we're probably not getting it from him...) |
|
#7
|
|||
|
|||
|
Re: 2006 game hints?
Quote:
![]() |
|
#8
|
|||||
|
|||||
|
Re: 2006 game hints?
^ This would save FIRST some smackers! Just tear down the old tetras!
|
|
#9
|
|||||
|
|||||
|
Re: 2006 game hints?
Autonomous at the end, to set the field back to a ready state for bonus points.
Wetzel |
|
#10
|
|||||
|
|||||
|
Re: 2006 game hints?
Wetzel, if you're right, Kickoff is going to kill thousands of programmers nationwide.
What if they don't reset the field--but require the robots to go autonomous from wherever they happen to be? --Petey |
|
#11
|
|||||
|
|||||
|
Re: 2006 game hints?
Quote:
|
|
#12
|
|||
|
|||
|
Re: 2006 game hints?
Quote:
|
|
#13
|
||||
|
||||
|
Re: 2006 game hints?
Putting the auto last would make it far more important, a game like this years where you have to be the last to cap on each goal in a row to get the 10 points. This would make the auton much more important, teams would spend driver control trying to set up a good auton rather than spending auton trying to set up the drivers.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Official 2006 Game Design] OK, so YOU design the 2006 game... | dlavery | FRC Game Design | 29 | 08-01-2006 00:21 |
| 2006 Game Thread | miketwalker | FRC Game Design | 61 | 30-03-2005 19:15 |
| 2004 Season for Fantasy Football, FIRST Robotics league | Alex Cormier | Chit-Chat | 155 | 29-12-2004 13:12 |
| Thank you for this game! | DougHogg | Thanks and/or Congrats | 10 | 10-03-2004 22:11 |
| i didnt like this years game....please read | archiver | 2001 | 19 | 24-06-2002 03:23 |