|
|
|
![]() |
|
|||||||
|
||||||||
|
|
Thread Tools | Rate Thread | Display Modes |
|
#3
|
|||||
|
|||||
|
Re: Design Challenge: Baton
Like I'm going to tell you all...
. I would use double set of manipulators that would resemble tweezers, and space them out so they grip a baton easily and do not have to be lined up just right, or I could use a conveyor belt with little C shapes on it to make like a belt flipping batons behind it into goals or whatever they are scored in. Going by history though, I would look for balls not batons...but then again, it is FIRST so it can be unpredictable. |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Official 2006 Game Design] OK, so YOU design the 2006 game... | dlavery | FRC Game Design | 29 | 08-01-2006 00:21 |
| Collaborative Robot Design Project | coreyjon | General Forum | 11 | 10-03-2005 16:00 |
| [Official 2005 Game Design] OK, so YOU design the 2005 game... | dlavery | FRC Game Design | 37 | 26-10-2004 23:15 |
| game design challenge: what was your entry | Ryan Foley | General Forum | 1 | 20-03-2003 21:42 |