Go to Post It also annoys me that I can't get all my pants with zebra stripes - marshall [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 24-11-2005, 14:08
Cuog's Avatar
Cuog Cuog is offline
Registered Linux User: 390661
AKA: Alex
FRC #0422
Team Role: Mentor
 
Join Date: Nov 2005
Rookie Year: 2004
Location: Richmond, Virginia
Posts: 852
Cuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond repute
Send a message via AIM to Cuog
Re: Design Challenge: Baton

I would put the attachment on the end of an arm that can easily run on the floor so that i could just drive into the baton, there would be a plow type thing on the front of the robot so i would just hvae the arm line up correctly with this and one the baton is in it the opperator presses a button and the calw colses around the baton, the arm then can lift and manipulate it however is needed.
__________________
KK4KQO
http://voltair.us
Too many projects, too little time.
  #17   Spotlight this post!  
Unread 24-11-2005, 21:04
MikeJ675's Avatar
MikeJ675 MikeJ675 is offline
Near Chaos Robotics
AKA: Mike Jeffries
no team (Near Chaos Robotics)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2004
Location: Norcross, GA
Posts: 109
MikeJ675 is a name known to allMikeJ675 is a name known to allMikeJ675 is a name known to allMikeJ675 is a name known to allMikeJ675 is a name known to allMikeJ675 is a name known to all
Send a message via AIM to MikeJ675
Re: Design Challenge: Baton

Just made this in Rhino 3d(my program of choice)



simple, effective.

The wheel on the back is so it can basicly drag on the ground when waiting to grab a baton. grippy materials would be added to the claws to fit the batons. Probably would have lightening holes in the main plow. It may be possible to grab more than one baton at a time, if you line them up right.
__________________
Team 675-Alumni

Near Chaos Robotics
  #18   Spotlight this post!  
Unread 24-11-2005, 21:17
Rickertsen2 Rickertsen2 is offline
Umm Errr...
None #1139 (Chamblee Gear Grinders)
Team Role: Alumni
 
Join Date: Dec 2002
Rookie Year: 2002
Location: ATL
Posts: 1,421
Rickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant futureRickertsen2 has a brilliant future
Send a message via AIM to Rickertsen2 Send a message via Yahoo to Rickertsen2
Re: Design Challenge: Baton

I think that one of the most important things is that however it works, orientation doesn't matter. It needs to be something where you can just drive over and schnarf up a baton.
__________________
1139 Alumni
  #19   Spotlight this post!  
Unread 27-11-2005, 13:38
phrontist's Avatar
phrontist phrontist is offline
Proto-Engineer
AKA: Bjorn Westergard
FRC #1418 (Vae Victus)
Team Role: College Student
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Falls Church, VA
Posts: 828
phrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond reputephrontist has a reputation beyond repute
Send a message via AIM to phrontist
Re: Design Challenge: Baton

The "schnarf"-age factor is key, as rickterson mentioned above.

I very much like the idea of being able to drive over a baton and get it into a hopper. The question then is, how do you get a baton into the end-effector mechanism that does all the fancy positioning? I'm thinking along the lines of a toothpick dispenser.



In case you have never actually looked closely at one of these, they consist of a big bin of toothpicks and a drum with a toothpick shaped indentation in it. When the drum rotates, a single tootpick ends up in the indentation and is deposited in the little tray.

So the robot I'm thinking of breaks down something like this:
  1. A mechanism like those described above "sweeps" batons into a hopper
  2. The armateur that is to place the baton would be able to move to the "tray" position at the press of a button. A sensor (banner? a simple button?) would determine whether a baton is currently in the tray, and if not, rotate the drum to put one there. This way, at all times, the driver can press a button and the end effector will grasp a single baton as long as one is available.

This would be a very fun robot to drive... all you would have to do is "run over" lots of batons and then load them in whatever orientation is required.

Now that this thread has become quasi-popular, the GDC is reverting their design back to the origional curling idea.
__________________

University of Kentucky - Radio Free Lexington

"I would rather have a really big success or a really spectacular crash and failure then live out the warm eventual death of mediocrity" - Dean Kamen
  #20   Spotlight this post!  
Unread 27-11-2005, 14:48
Mike's Avatar
Mike Mike is offline
has common ground with Matt Krass
AKA: Mike Sorrenti
FRC #0237 (Sie-H2O-Bots (See-Hoe-Bots) [T.R.I.B.E.])
Team Role: Programmer
 
Join Date: Dec 2004
Rookie Year: 2004
Location: Watertown, CT
Posts: 1,003
Mike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond reputeMike has a reputation beyond repute
Re: Design Challenge: Baton

Quote:
Originally Posted by phrontist
Now that this thread has become quasi-popular, the GDC is reverting their design back to the origional curling idea.
Oh god, what have I started!?!!!

"Now I am become Death, the destroyer of worlds"

__________________
http://www.mikesorrenti.com/
  #21   Spotlight this post!  
Unread 06-12-2005, 23:03
Henry_Mareck's Avatar
Henry_Mareck Henry_Mareck is offline
Registered User
FRC #0418 (Purple Haze / LASA Robotics)
Team Role: Student
 
Join Date: Oct 2005
Rookie Year: 2005
Location: Austin Texas
Posts: 99
Henry_Mareck is a jewel in the roughHenry_Mareck is a jewel in the roughHenry_Mareck is a jewel in the rough
Send a message via AIM to Henry_Mareck
Re: Design Challenge: Baton

i think a sweeper idea would be the most effective, assuming the batons are in the open, or not agianst walls.
But, what if the batons are on a pedestal, or anywhere the robot does not drive on? I think the simplest idea would be just a single grabber, like a pair of pliers with rubber on them. You might need a strong pneumatic to keep it closed if you caught the very end of the baton, it is large and/or heavy.
You might even be able to have two grabbers, seperatley operated. they could grab one together, or grab two seperatley. that might be cool
  #22   Spotlight this post!  
Unread 11-12-2005, 00:31
lukevanoort lukevanoort is offline
in between teams
AKA: Luke Van Oort
no team
 
Join Date: Oct 2005
Rookie Year: 2005
Location: Waterloo, ON, Canada
Posts: 1,873
lukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond repute
Send a message via AIM to lukevanoort
Re: Design Challenge: Baton

I feel a need to insert a ghetto design, so here goes. I'd use a four door hinges from a random door or hardware supply store. (long ones, not househole hinges.) Then get some sort of softish foam (wrestling matish) or, more ghetto, make small pillows. These would go on the ends of the hinges, which are controlled via servo, or some motor. So, the soft parts on the gripper allow the baton to be less slide prone and the hinges are very ghetto.

Don't feel like firing up MAX at this hour, so here is my ghetto rendering.

Top
[] []
[]_[]

Side (it wouldn't be so steep in real life)

//\\
//--\\
(b)O
\\--//
\\//
__________________
Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain

Last edited by lukevanoort : 11-12-2005 at 00:34.
  #23   Spotlight this post!  
Unread 11-12-2005, 01:25
RbtGal1351's Avatar
RbtGal1351 RbtGal1351 is offline
~La Reina de los Robots~
AKA: Stephanie
FRC #1351 (TKO)
Team Role: Programmer
 
Join Date: Dec 2004
Rookie Year: 2004
Location: San Jose, CA
Posts: 166
RbtGal1351 is a splendid one to beholdRbtGal1351 is a splendid one to beholdRbtGal1351 is a splendid one to beholdRbtGal1351 is a splendid one to beholdRbtGal1351 is a splendid one to beholdRbtGal1351 is a splendid one to beholdRbtGal1351 is a splendid one to behold
Send a message via AIM to RbtGal1351 Send a message via MSN to RbtGal1351
Re: Design Challenge: Baton

Does a toothpick dispenser work with only one or two toothpicks in it, though?
(I don't know, it also doesn't seem like it would work if the toothpicks were scattered in random directions.)
I want a toothpick dispenser for xmas now.

Please continue with all the ideas, but a note if FIRST actually uses batons as a scoring object, it's unlikely they will be small enough to fit inside your robot (because of size requirements). So there goes the "driving-over-the-batons" idea. Unless you have an expandable chassis...
__________________
2004 Founding member and Arm leader, 2005 Lead programmer, 2006 Controls leader, 2007 Project Manager/President
Thanks for making FIRST such a great experience for me. I'm no longer on 1351, and I'm not currently planning to mentor team 97, but FIRST has meant so much in getting me to where I am now, in life and at MIT, class of 2011.
I met Billfred! He recognized me!
SVR 04: 11th seed - Highest Rookie Seed - Semifinalists w/ 1120 and 568 - GM Industrial Design Award
SVR 05: Semifinalists w/ 8 and 766
SVR 06: 6th seed - Quarterfinalists w/ 368 and 1072
Davis 06: 1st seed - Quarterfinalists w/ 649 and 100 - KPCB Entrepreneurship Award
SVR 07: 36th seed
David 07: 4th seed - Semifinalists w/ 1280 and 692 - Johnson and Johnson Sportsmanship Award
  #24   Spotlight this post!  
Unread 11-12-2005, 20:34
lukevanoort lukevanoort is offline
in between teams
AKA: Luke Van Oort
no team
 
Join Date: Oct 2005
Rookie Year: 2005
Location: Waterloo, ON, Canada
Posts: 1,873
lukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond repute
Send a message via AIM to lukevanoort
Re: Design Challenge: Baton

Quote:
Originally Posted by RbtGal1351
Please continue with all the ideas, but a note if FIRST actually uses batons as a scoring object, it's unlikely they will be small enough to fit inside your robot (because of size requirements). So there goes the "driving-over-the-batons" idea. Unless you have an expandable chassis...
Did you see HOT's bot? There is a lot space if you design to fall over at the begining of a match. I doubt the batons will be 60 inches long. If they are, an open ended toothpick thing like a keyed shaft and a expandable storage tank is all you need. An expandable chassis is sort of overkill, but not as hard as it sounds. A few pneumatic cylinders, maybe some telescoping stuff, a omni drive, and you're golden. Length and width adjustable, although you'd need a lot of slack in the wiring.
__________________
Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain
  #25   Spotlight this post!  
Unread 11-12-2005, 21:12
Andrew Blair's Avatar
Andrew Blair Andrew Blair is offline
SAE Formula is FIRST with Gasoline.
FRC #0306 (CRT)
Team Role: Alumni
 
Join Date: Feb 2005
Rookie Year: 2004
Location: Corry
Posts: 1,193
Andrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond repute
Send a message via AIM to Andrew Blair Send a message via Yahoo to Andrew Blair
Re: Design Challenge: Baton

Quote:
Originally Posted by lukevanoort
A few pneumatic cylinders, maybe some telescoping stuff, a omni drive, and you're golden. Length and width adjustable, although you'd need a lot of slack in the wiring.
Problem is, getting golden while you're building the beast...
__________________
Reading makes a full man, conference a ready man, and writing an exact man.
-Sir Francis Bacon

"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction."
-Albert Einstein
  #26   Spotlight this post!  
Unread 12-12-2005, 12:37
Cuog's Avatar
Cuog Cuog is offline
Registered Linux User: 390661
AKA: Alex
FRC #0422
Team Role: Mentor
 
Join Date: Nov 2005
Rookie Year: 2004
Location: Richmond, Virginia
Posts: 852
Cuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond reputeCuog has a reputation beyond repute
Send a message via AIM to Cuog
Re: Design Challenge: Baton

Or convincing some people that the pneumatics are worthwhile weight
__________________
KK4KQO
http://voltair.us
Too many projects, too little time.
  #27   Spotlight this post!  
Unread 12-12-2005, 15:43
lukevanoort lukevanoort is offline
in between teams
AKA: Luke Van Oort
no team
 
Join Date: Oct 2005
Rookie Year: 2005
Location: Waterloo, ON, Canada
Posts: 1,873
lukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond reputelukevanoort has a reputation beyond repute
Send a message via AIM to lukevanoort
Re: Design Challenge: Baton

Quote:
Originally Posted by Cuog
Or convincing some people that the pneumatics are worthwhile weight
I hear that. My team refuses to use pneumatics, the last time we did was our rookie year, '01. But, we had a lot of people leave, so fresh thinking abounds... sort of. None of our current members except the head teacher and my father (when he was on 900) have dealt with pneumatics, but a large number still suscribe to the "death to pneumatics" method of building robots. However, I hold a decent amount of sway with the head coach for some reason that I still haven't figured out, so we might have limited use of them this year.
__________________
Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain
  #28   Spotlight this post!  
Unread 12-12-2005, 16:41
Andrew Blair's Avatar
Andrew Blair Andrew Blair is offline
SAE Formula is FIRST with Gasoline.
FRC #0306 (CRT)
Team Role: Alumni
 
Join Date: Feb 2005
Rookie Year: 2004
Location: Corry
Posts: 1,193
Andrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond reputeAndrew Blair has a reputation beyond repute
Send a message via AIM to Andrew Blair Send a message via Yahoo to Andrew Blair
Re: Design Challenge: Baton

This completely getting off the track of the thread, but pneumatics really are only better when you can afford or need short, quick motions. Motors are better for long, continuous and precise travel.(They're really easier to work with too by my view. Less electrically operated components to go wrong) From someone who has looked it over from all angles and recently returned from the "Pneumatics should always be used" stage, be careful. There comes a time/use/amount for every component, but the pneumatics are less flexible (in constant use) than motors. In my opinion...


But they'd be great to grab onto a baton!!!
__________________
Reading makes a full man, conference a ready man, and writing an exact man.
-Sir Francis Bacon

"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction."
-Albert Einstein
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Official 2006 Game Design] OK, so YOU design the 2006 game... dlavery FRC Game Design 29 08-01-2006 00:21
Collaborative Robot Design Project coreyjon General Forum 11 10-03-2005 16:00
[Official 2005 Game Design] OK, so YOU design the 2005 game... dlavery FRC Game Design 37 26-10-2004 23:15
game design challenge: what was your entry Ryan Foley General Forum 1 20-03-2003 21:42


All times are GMT -5. The time now is 21:43.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi