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Unread 07-12-2005, 12:46
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Re: new from IFI

Quote:
Originally Posted by Gary Dillard
The wheels are delivered without the tread attached?
The wheels come unassembled, as a kit.
The tread will be cut to length, and included in the kit.

We did this to:
  1. Make packaging/shipping easier.
  2. Reduce Labor Costs
We figured, teams have lots of cheap labor they can use. These wheels are simple enough that anyone can build them.
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Unread 07-12-2005, 13:01
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Re: new from IFI

Quote:
Originally Posted by JVN
We figured, teams have lots of cheap labor they can use.
Are you referring to the S.P.A.M. sweat shops again? Am I going to have to send Arefin over to "discuss" this with you?
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Unread 07-12-2005, 13:35
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Re: new from IFI

Guess who's wheel this is from 2005 competition?

http://www.chiefdelphi.com/pics/bin/113397174722.jpg
http://www.chiefdelphi.com/pics/bin/113397183997.jpg

Last edited by Karthik : 10-12-2005 at 18:53. Reason: Put in links for the pictures, to save the margins...
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Unread 07-12-2005, 13:57
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Re: new from IFI

Quote:
Originally Posted by rrh1022
Guess who's wheel this is from 2005 competition?
Is the outside ring sheet-metal as well?
Or is it a tube, cut to width?
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Unread 07-12-2005, 14:39
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Re: new from IFI

The outside ring is made of stacked sheet metal rings. You may want to try that.
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Unread 07-12-2005, 14:43
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Re: new from IFI

Does anyone want to see [somewhat] destructive testing of the new IFI wheels?

http://www.vexlabs.com/video/IFI-Wheel_test.wmv


EDIT: I thought I was the first person to find the video on VexLabs, but Adrienne E. had posted it in this thread last night.
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Last edited by artdutra04 : 07-12-2005 at 15:09. Reason: Already posted...
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Unread 07-12-2005, 18:42
sciguy125 sciguy125 is offline
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Re: new from IFI

Quote:
Originally Posted by dlavery
Did John just drop a hint????!!

Yippee! Someone else that can have their every word over-analyzed, mis-read, inverted, converted, perverted, misinterpreted, reverted, and garbled besides just me!

OK, now on three, everyone go back through every post John has made in the last seventeen months, and you will find clues to at least half of the upcoming game. Ready - 1 - 2 - 3!!!
Wait...so does that means that the hint is true? Or maybe this is a hint in and of itself.

The 2006 game will obviously have some sort of countdown. And there's also going to be some kind of ambiguity to the game. I suspect some sort of non-rigid, possibly fluid scoring object.
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Unread 07-12-2005, 19:20
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Re: new from IFI

Quote:
Originally Posted by sciguy125
Wait...so does that means that the hint is true? Or maybe this is a hint in and of itself.

The 2006 game will obviously have some sort of countdown. And there's also going to be some kind of ambiguity to the game. I suspect some sort of non-rigid, possibly fluid scoring object.
Countdown... ohhh that's unheard of...

I am sure that Dave is just playing games with us... Games that might be true...
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Unread 07-12-2005, 21:39
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Re: new from IFI

Quote:
Originally Posted by Arkorobotics
Countdown... ohhh that's unheard of...
Actually, it's not. In 2001 a game called Diabolical Dynamics was played in which the game was 4v0. By ending the match early, you recieved a multiplier to your score.

Oh and uh, sweet wheels!
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Last edited by Ian Curtis : 07-12-2005 at 21:40. Reason: Apparently my space bar doesn't like to work on Wednesdays
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Unread 07-12-2005, 21:52
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Re: new from IFI

I really liked the idea of the game with the balancing ramp(was it diabolical dynamics?). It was a task a little more intensive than just hanging: you actually had to balance the thing. Sensors did not need to be employed, but they made the game easier. A physics challenge that was challenging! Now if we can only get a three team ramp...
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Unread 09-12-2005, 23:11
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Re: new from IFI

Ooooh, prices, specs, pictures galore now posted!

http://www.ifirobotics.com/robot-traction-wheels.shtml
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Unread 09-12-2005, 23:39
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Re: new from IFI

Quote:
Originally Posted by Andrew Blair
I really liked the idea of the game with the balancing ramp(was it diabolical dynamics?). It was a task a little more intensive than just hanging: you actually had to balance the thing. Sensors did not need to be employed, but they made the game easier. A physics challenge that was challenging! Now if we can only get a three team ramp...
It sounds cool... until you realize that it was 4v0.

It was fairly interesting from a competitor's standpoint, just to see who could set the highest score.

It was pure hell to watch as a spectator without prior knowledge of the game.

And the elims were for the most part already decided as soon as the match pairings were released.

robot-robot interaction is WAY more exciting.
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Unread 10-12-2005, 01:08
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Re: new from IFI

Back to the wheels...

Not a bad price for what you get.

Nice work IFI. We may see these wheels on a lot of bots in 2006.
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Unread 10-12-2005, 02:05
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Re: new from IFI

Quote:
Originally Posted by sciguy125
Is that a game hint? Does that mean we'll need more traction next year?
You always need more traction. The question is, will we be able to use it?
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Unread 10-12-2005, 13:39
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Re: new from IFI

Quote:
Originally Posted by Cory
It sounds cool... until you realize that it was 4v0.

It was fairly interesting from a competitor's standpoint, just to see who could set the highest score.

It was pure hell to watch as a spectator without prior knowledge of the game.

And the elims were for the most part already decided as soon as the match pairings were released.

robot-robot interaction is WAY more exciting.
Yeah, I guess the fact that I was a 11 year old kid kid who couldn't even get his lego robot to compete had a lot to do with my perception of the competition.

I am looking forward to a drivetrain intensive year. It seemed as though this year, because of the field, there were the teams, then the teams with the holonomic drives. They were cool, but it wasn't real diverse.
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Last edited by Andrew Blair : 10-12-2005 at 13:41.
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