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  #406   Spotlight this post!  
Unread 29-12-2005, 16:28
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Re: 2006 Official Game Hint Discussion

I'm sorry to burst your bubbles, but i think the banana may just be a reference to Dave's production company, as seen in the 2005 triple play animation, of coarse it could be both
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Unread 29-12-2005, 16:50
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Re: 2006 Official Game Hint Discussion

I love this idea of cards, it would makes sense, but no, Banana on the 07 hint, and montana may work but no.. hmmm.. but I still think we haven't hit it. There is something that is so obvious but we haven't figured it out yet.
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Unread 29-12-2005, 16:53
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Re: 2006 Official Game Hint Discussion

I love the people who came up with this hint. It seems that every part can be tied to every other part through at least one interpretation. Absolutely genius.
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Unread 29-12-2005, 17:04
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Re: 2006 Official Game Hint Discussion

I don't know is this has been noted yet. There are so many postings on this thread.

John Pasta is a computer scientist who is known in the physics community in relation with his contributions to chaos theory. His name appears in the Fermi-Pasta-Ulam problem. To celebrate Pasta, many chaotic graphs are also called spaghetti graphs.
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Unread 29-12-2005, 17:41
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Re: 2006 Official Game Hint Discussion

Quote:
Originally Posted by Warren Boudreau
I don't know is this has been noted yet. There are so many postings on this thread.

John Pasta is a computer scientist who is known in the physics community in relation with his contributions to chaos theory. His name appears in the Fermi-Pasta-Ulam problem. To celebrate Pasta, many chaotic graphs are also called spaghetti graphs.
Awesome find. If this is the same John Pasta I am thinking of, he was a professor at a college/university who gives out awards in his honor which a possible fellow NASA Engineer that Lavery may know received.

More proof the world is smaller than we would like to think.

Search for NASA + Pasta (or John Pasta) and I'm sure you will be able to find the connection.

I saw it a few days back but lost it.

And I think I'm monopolizing this thread, so I'll back off for a while.


Oh, and I did know about the havabanana/2005 (& 2004's) animation splash screen, but everything is worth a second look when trying to solve problems, or riddles in this case.
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Unread 29-12-2005, 17:46
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Re: 2006 Official Game Hint Discussion

Quote:
Originally Posted by teamtestbot
I love the people who came up with this hint. It seems that every part can be tied to every other part through at least one interpretation. Absolutely genius.
they probably finish designing the game in mid-august and spend the rest of the time comming up with the hint...
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Unread 29-12-2005, 18:48
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Talking Re: 2006 Official Game Hint Discussion

Quote:
Originally Posted by Bill Moore
Okay, who's willing to admit they treat their robot as a pet?
Nonsense!! I don't treat my pet that well!!
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Unread 29-12-2005, 19:14
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Re: 2006 Official Game Hint Discussion

I like the Ideas about the CMU cam and the fun noodles. However, can't the cam recognize other colors than green? seems like they would make visual targets a different color this year....
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Unread 29-12-2005, 19:16
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Re: 2006 Official Game Hint Discussion

Quote:
Originally Posted by Vaillancourt88
I like the Ideas about the CMU cam and the fun noodles. However, can't the cam recognize other colors than green? seems like they would make visual targets a different color this year....
yes, but green is by far the easiest color for it to see (That's why the chose it last year) Also, FIRST wouldn't choose red or blue for obvious reasons...
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Unread 29-12-2005, 19:43
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Re: 2006 Official Game Hint Discussion

Quote:
Originally Posted by Nuttyman54
yes, but green is by far the easiest color for it to see (That's why the chose it last year) Also, FIRST wouldn't choose red or blue for obvious reasons...
But FIRST DID choose red and blue last year for the auto-loading stations!

Granted, there was no way the camera could see blue...
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Unread 29-12-2005, 19:49
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Re: 2006 Official Game Hint Discussion

yes, but they didn't choose the loading station colors with the intention of having the cameras see it, though some teams may have attempted that...
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Unread 29-12-2005, 20:03
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Re: 2006 Official Game Hint Discussion

There is an Oracle printing utility called PASTA which is needed for double byte character sets and other special print functions. Does anyone see a potential application to the game?
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Unread 29-12-2005, 20:05
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Re: 2006 Official Game Hint Discussion

here's something no one picked up on yet.

" 'bots" is a shorter version of the word "robots"

maybe they took my idea seriously.......

Quote:
Originally Posted by Ryan Foley
Robot Size and Weight:
People are getting used to the current size restrictions. Why not be evil and go back to one of the older size resitrictions? Perhaps only 4ft tall robots, or something like that. It would certainly even out the playing field a bit, since few teams would have experience with smaller robots. Besides, smaller robots means you could put more robots on the field at a time (or just make 3v3 a little less crowded). Plus, smaller robots are easier to transport and move around.
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Unread 29-12-2005, 20:14
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Re: 2006 Official Game Hint Discussion

that would be pretty neat acutally...it'd definitely level the playing field somewhat
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Unread 29-12-2005, 21:20
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Re: 2006 Official Game Hint Discussion

Does this have anything to do with the 'bots clue?

Found it on an MIT site. Hmmm, five steps in the image too. Are we back to stairs? Shover bots, is that a play on shovel? If not, angry shover bots must tangle.
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