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#1
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Re: Ball Launcher
Thanks for the suggedtions, but what tyoe of matierial should we put on our wheels to give it more grip and eventually shooting power?
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#2
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Re: Ball Launcher
We sent the game ball through a 2 wheel volley ball launcher several times. It has a wide flat wheel that was squeezing the ball down less than 1" as it tossed it. It was really consistent in distance, spin, etc. with multiple throws aimed in the same spot. 'Nothing scientific so no real data for you here, but there are a couple of videos.
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#3
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Re: Ball Launcher
Quote:
If you want, get some 36-grit sanding belts and glue them around the rim of your wheel. It won't work any better, but it will have lots of friction. You need to be careful, though. If your ball launcher doesn't have enough pressure on the ball, the ball will slip and your high-friction wheels will shred the ball. This may cause your 'bot to be disqualified. Good luck. |
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#4
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Re: Ball Launcher
Thanks for everyone's gracious responses, we ended up using the stock wheels and using the dremel to make it look cool and function well, also it gave us a little back spin which makes our ball's arc flatter.
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#5
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Re: Ball Launcher
Our team took the large plastic wheels in the kit (the big black ones, dunno the name), and took an angle grinder to the outside to stop it from eating the balls. It works really well when coupled with our full turret and camera. We're happy to announce that we shoot the center goal quite well, even in autonomous.
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#6
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Re: Ball Launcher
our team ended up using the same wheels we made when we first prototyped our shooter. They are aluminum with a kurnled face. We had an issue with balls getting chewed up by them being too close, so we spaced them out a bit and used some rubber bands. Problem was we kept loosing rubber bands!
In the final design, the rubber bands were replaced by o-rings in a groove we turned into the wheel. Now our shooter is damage free, but we do leave catwisker black marks on the balls if we use brand new orings. |
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