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Unread 31-01-2006, 15:37
Marcel Marcel is offline
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Re: Catapult?

The problems I see with a catapult is that you can only set it to shoot at 1 angle I cant think of any way to change the angle in the middle of a match meaning you'll have to be the same distance away from the goal at all time. You cant set up to shoot 2 feet away and than be like 4 feet away and hope to make a goal. Also you'll only be able to shoot once, reload, and shoot again. There are much better designs that allow you to fire more than 1 in one load. ^_^

But thats just what I think.
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Unread 02-02-2006, 18:47
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Re: Catapult?

The only good catauplt would be a tribuchet, but if you used that, good luck aiming/firing at the goal consistently.

But seriously, if someone's team could pull off a catapult with... say 75% accuracy, I would be amazed.
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Unread 02-02-2006, 19:59
Rick TYler Rick TYler is offline
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Re: Catapult?

Quote:
Originally Posted by Eric Scheuing
The only good catauplt would be a tribuchet, but if you used that, good luck aiming/firing at the goal consistently.
Actually, a trebuchet would be an accurate and consistent, but really impractical device for a robot. Trebuchets rely on a counterweight to pull the arm down. In a robot, where every ounce is critical, anything relying on a counterweight is a Bad Idea. Likewise, I cannot think of any practical way for a robot to reset the sling of a trebuchet after each shot. A rotating wheel, or the energy of a wheel imparted to a belt, is a much more appropriate mechanism for a robot. Even a mangonel or oranger would be easier to build than a treb, even if you have to design for the end-of-stroke shock.
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Unread 08-02-2006, 18:32
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Re: Catapult?

Quote:
Originally Posted by Rick TYler
Actually, a trebuchet would be an accurate and consistent, but really impractical device for a robot. Trebuchets rely on a counterweight to pull the arm down. In a robot, where every ounce is critical, anything relying on a counterweight is a Bad Idea. Likewise, I cannot think of any practical way for a robot to reset the sling of a trebuchet after each shot. A rotating wheel, or the energy of a wheel imparted to a belt, is a much more appropriate mechanism for a robot. Even a mangonel or oranger would be easier to build than a treb, even if you have to design for the end-of-stroke shock.
I suppose, but a trebuchet would be frickin awesome.

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Unread 08-02-2006, 18:36
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Re: Catapult?

Im am not completely sure but I dont think that catapult is legal because you can not use anything that uses a sudden stop. But I do think you could use a trebuchea.
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Unread 09-02-2006, 10:48
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Re: Catapult?

-a catapult design does not have to come to a sudden stop
-the energy stored in the arm's rotational motion doesn't have to be lost (it can be restored into its original form)
-an effective & accurate catapult can be made that is not a trebuchet (ie doesn't use weight @ height to store energy or an arm/sling)
-trajectory could be changed in-match, but it becomes complicated. With an intelligently selected single trajectory it is possible to score at a wide range of distances from the center goal.
-a catapult can be implemented with a rate of fire of > 1 ball/sec
-a clutch or similar device is not necessary to "k"ock the mechanism when driven by a motor
-a working prototype using a whammo-type jai-alai cesta achieved much greater than 12m/s and has many variables for adjustability.

Last edited by Matt Gent : 09-02-2006 at 10:53.
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Unread 10-02-2006, 22:19
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Talking Re: Catapult?

Check our catapult-like device out in prototype: http://marsbot.org/files/arm_demo.zip

We finally got our hardened shaft and everything is coming together now. I will try to post a video of it throwing tommorow (assuming it can do that yet )...
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