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#1
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Re: Ramming and Hitting
Remember I believe that if you are goinjg to hit some other teams robot at full speed you cant be any further away then like 3 or 5 feeet. Someone please verify with me. But do u think that FIRST is going to disable those bots that are in a low gear and move at about 2ft/s get penalized if they are moving from across the arena and hit another robot and push them. Will that be classified as ramming because if they were to stop at 3 ft away the other robot could just move. I have looked throught the manual and as a senior I should know this, but is there a max speed that you can go when hitting another robot?
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#2
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Re: Ramming and Hitting
I really wish the FIRST community would stop using the word "ram" to dually imply illegal actions and also perfectly legal bumping and pushing. It confuses people. There is no such thing as "good" ramming.
I'd like the word "ram" to be connotated negatively 100% of the time and be defined as any sort of illegal intentional hit initiated from a distance of greater than 3 ft. away from the targeted robot. I believe 3 feet is the accepted threshold. When we post on this subject, please do not use the term "ram" to describe any legal robot interactions. "Bumping", "pushing", and "shoving" are much better descriptive terms here. |
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#3
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Re: Ramming and Hitting
Quote:
If a robot is in "low gear" as you said, that's not full speed. If a robot is moving at say 2 fps, you will not see a penalty or DQ, however if you were in "high gear" moving at another robot from across the field, need I even say the outcome? Let's try not to paint a grey area in what is now white or black. USE YOUR JUDGEMENT!!! |
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#4
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Re: Ramming and Hitting
Keep in mind that this year there are very clearly defined areas you may come into contact with other robots (aka "bumper zones"), and any contact outside of the bumper zones (unless clearly unintentional or coincidental with bumper zone contact) can be penelized. Although, if a robot expands beyond the original 28x38 starting dimensions it will forfeit any protection from the bumper zone rules it has.
So, if the contact is low I think there will be much much more leniency twoards you that if it's high, but "charging" or long-distance ramming will still be a risky decision no matter where you hit the other robot. |
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#5
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Re: Ramming and Hitting
There are five reasons to not want to ram excessively.
1. Not GP. 2. Penalties 3. Anyone ever heard of the more negative version of the golden rule (I think it originated in the Far East)? Basically, it's "Do not to others what you would not have them do to you." 4. You're not going to make any friends. 5. There are other ways to win. You may want to read the rules. There's all sorts of knowledge in them. |
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#6
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Re: Ramming and Hitting
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I believe this is incorrect. According to <R35>, the only constraint on the placement of the bumpers is that they must be between 2.5 and 8.5 inches high. Also, this question in the Q&A seems to imply they are still legal outside the starting area. |
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#7
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Re: Ramming and Hitting
Dave and Mike,
normally teams will have several auton routines that they can select at the start of a match. For this reason you would normally have no way of knowing where your opponents robots will be during auton mode, therefore you could not intentionally 'program' your robot to ram someone elses bot with the intention of causing damage (normally). as a result you will see bot collisions - possibly full speed collisions as a result of bots trying to get into a particular field position. As long as contact is limited to the bumper zones (a robot does not pull out a javalin!) there should be no foul or penalty. as for someone designing a robot to seek and destroy during auton mode, that is definately an exception - I think it would be obvious if a robot tracks other bots in every match and repeatedly backs up and rams them. In that case, definately DQ them for the entire event. But I got $100 here that says you will not see a FIRST team design a robot for that purpose. |
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#8
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Re: Ramming and Hitting
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Of course there's the possibility of accidental collisions (possibly violent) because you don't know where the other guy is going, and this should not be penalized. However, if it is apparent that a robot's autonomous was designed with the intention of running into another robot then the rule should apply (and that was what was communicated in the past). A robot that drives around aimlessly on the field at high speed with no intention of scoring might be an example of this. |
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#9
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Re: Ramming and Hitting
You should be aware that refs take note of any team that is being borderline aggressive, to the point of writing down their team number in a special form that is provided. That team is then given special attention the rest of the competition to make sure they don't cross the line.
Caveat agrestis |
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