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#1
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Re: SECOND shots
Sweet video and how cool is it to have a dog roaming around while you build robots. looks like a great shooter from ya guys.
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#2
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Re: SECOND shots
Quote:
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#3
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Re: SECOND shots
I've seen several examples of teams getting the softball type launcher working. While they work, they also seam to be quite heavy and are mounted kind of high. Don't forget the CG issue and the ramp factor. If the launcher is mounted low in the robot cg is better but blocking is a problem. Mount it high and blocking is harder, But has any one looked at how unstable a robot can be going up the ramp? The diamond plate is a pain especially if your robot gets a little sideways. I love when opposing team robots tip, hate it when it's our alliance partner. Each day that goes by this game gets a little more interesting.
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#4
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Re: SECOND shots
NICE launcher. It is amazing how many teams are going after the softball style pitcher this year. Seems like a popular idea.
Question is, who has a complete system yet? One that can pick up, load, and shoot balls. -Joe |
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#5
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Re: SECOND shots
Gdeaver...
Thanks for the heads-up. Everyone should heed your warning. Our 2 drum shooter is about 16lbs, and will have a gimble of about 10lbs mounted below it. We'll be putting the remaining weight as low as possible to maintain stability. |
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#6
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Re: SECOND shots
thats basicly what we are doing only we took the concept and turned it on its side. we dont have a goal set up yet but we are in the old middle school and use the basket ball goals... smaller target so we dont make them 100% but its amazing. good job with yours
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#7
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Re: SECOND shots
Good, accurate shooter. The only thing I don't like is the fact that you can't really go much more rapid fire than that, or so it sounds like by the motors.
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#8
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Re: SECOND shots
that wasnt rapid???
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#9
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Re: SECOND shots
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#10
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Re: SECOND shots
As soon as Mark fine tunes the software to re-ramp up the RPM's after each shot we hope to greatly increase rate of fire.
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#11
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Re: SECOND shots
Full recovery last night under software control took about 1/3 second per ball launched. That means it's capable of 10 balls in under 4 seconds (if we can hand load them that fast).
Back over to Mechanical Engineering ![]() Quote:
![]() Last edited by Mark McLeod : 24-01-2006 at 15:35. |
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#12
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Re: SECOND shots
just a few questions, one how long does it take to start up from nothing, second how much battery comsumption is there, and last a mixture of the two questions, would it be benifitial to quit in the defence, or does it take to long to get up to speed, I can just see how that is going to be a big battery consumtion, then you add the pnumatics, which will take a bunch if it will be feeding only one ball at a time, and then your drivetrain, and the movement of this and last a ball colection of some sort. I see how it is an amazing prototype but your battery will run short I assume every match.
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#13
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Re: SECOND shots
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We're targeting a minimum of 10 balls in about 7 seconds, which allows an autonomous with 3 seconds of driving, the rest for shooting. |
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#14
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Re: SECOND shots
Nice mechanism.
Where were your safety glasses? ![]() |
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#15
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Re: SECOND shots
I'd like to see another video when you can maintain a steady RPM after shooting. I think that shooter is going to be beastly if you can use it right.
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