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Re: Ultrasonic Range Finder
Some thoughts on Ultrasonic and IR range finders for the 2006 game. Use a range finder to keep a constant distance from the field wall to the robot as you drive to the corner goal. Use another to track the range to the corner goal and determine when to unload into the corner goal. Use a range finder to track onto that power house team that always gets 10 3 pointers in autonomous and bump or whack whatever to throw them off. I don't know if any teams are to the point of integrating the ball shooter, camera, drive train to shoot in autonomous mode but, I have serious concerns about the accuracy of the whole system. Could be that a drive straight - sonar position with way point could be more precise. Time will tell.
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