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#31
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Re: an evil, desperate, ramp strategy
Yeah, strategies targeted at tipping will likely get you DQ'ed. We were upset with several teams last year who kept intentionally ramming us in order to tip us (the way our arm was designed made it easy when it was extended) and managed to tip us out of one whole match.
I've been a bit bothered by some of the "defensive" ideas I've been hearing from teams this year. Mainly because it seems there are still quite a few teams out there who consider *potentially* damaging an opposing robot ok for defense. I've heard talk of other teams setting up their drive system to spin at a high speed (aka Spinbot) to sit in front of the corner goals and spin rapidly such that noone will try to move them for risk of getting damaged. Please guys, just treat the other alliance bots as if they were you just trying to win for the other alliance. Would you want to whack yourself spinning at a high speed? You can still be a nusance just by "being in the way". But I'm pretty sure that if a ref saw you give a nudge before a bot tipped, there'd at least be a penalty on the way, if not a DQ. My $.02 ![]() |
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#32
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Re: an evil, desperate, ramp strategy
actually I agreed with what you said but a spinbot?
what's wrong with it? if you can't design a bot that will be strong enoguh to push others, why not make one that others wont want to push? it would be the same as putting the bot vertically with the corner goal and going forder then reverse then forward again...repeating it it isn't aimed at tipping others, it's aimed at keeping others away from you, unlike my idea which is AIMED at tipping others (which is why we won't use it) |
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#33
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Re: an evil, desperate, ramp strategy
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On a nitpicking side note, the judges decide who wins the awards and wear the purple shirts, the referees officiate and wear the zebra shirts. Wetzel |
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#34
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Re: an evil, desperate, ramp strategy
IMHO ... Many people are talking about tipping or certain defensive strategies being "anti-GP". Gracious Professionalism has NOTHING to do with competing on the field, and everything to do with how we act off the field. During a competition you play to win ... WITHIN THE RULES. That is why there are competition rules, and referees to interpret and enforce them.
Most of the time it is extremely difficult to judge "intent" and/or "Strategies aimed solely at ... ". As an experienced FIRST referee I would say "let them play" unless there is a specific rules violation, or unless I feel there was CLEARLY and UNMISTAKABLY an intent to do harm. I can envision multiple scenarios in this game where struggles for control of the ramp/platform will lead to robots tipping. I believe it is inevitable due to the nature of this game and design of the field elements. Design and build your robots accordingly; robust, with strong drive-trains, low center of gravity, bumpers (as encouraged by the rules this year), and self-righting mechanisms if you feel the need. |
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#35
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Im sorry but I must contend that GP is all about making a game fun and yet it still be competitive. Your actions on the field are a direct reflection of how you act off the field. Saying that your actions are completely different on and off the field tells me that 1) your either putting on a show for the judges or 2) your bi-polar. The intent of the game is to prevent the scoring of points not to destroy robots and tipping a robot with motors spinning at 4000 rpm on a shooter with bets a gears whining at top speeds is a danger to all people not just the robot! Yes guards should be in place but those are 100% reliable. There is always that chance that something could go wrong. I agree that robot will fall over this year attempting to go up the ramp but I truly hope that it is not done by another robot. And on a personal note, It is refs like you that cause me so much pain to see my robot get bashed up during a match by multiple rammings from another robot. By your logic any robot with bumpers will be able to take a hit. But that doesn't mean there won’t be side effects. Last year we won Buckeye because our opponent had the same exact strategy that you have. Even there alliance members didn't like what they did. It is a sad day when FIRST turns out to be another Battle Bots competition. Thats My 5 cents because 2 cents is worthless in this case. |
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#36
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Re: an evil, desperate, ramp strategy
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In this year's game it is legal to push, shove, bump, and even "low speed" ram another robot. In fact, based on the new bumper rules this type of defensive strategy seems to be almost encouraged. There will definitely be some struggles for control of the platform/ramp, and there will definitely be some robots tipping over as a result. It is not illegal for a bot to defend its position, or to keep, or move, another robot off of the ramp. You can't expect a team to just allow their opponents to do whatever they want ... that is called defense ... and REQUIRED by each alliance for at least 40 seconds of each match. Just because a robot tips as a result of the ramp battle it does not mean the other alliance should be penalized. As I stated in my post above (and this IS only my opinion - open to modification ONLY by my head referees interpretation of the rules) I would not be inclined to penalize a team unless there was clear and unmistakable intent to do harm. |
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#37
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Re: an evil, desperate, ramp strategy
So if in field actions can be non-GP, why not strap a buzzsaw onto your robot and just finish off the other alliance quickly?
GP is and always has been a large part of your interactions on the field. Yes, I expect alot of defensive plays, and that's 100% OK, but be considerate of the other bots. Just as the Rules state, Strategies aimed at the destruction of other robots is not permitted. If you have a defensive strategy and you think it could potentially damage an opposing robot, its not a good idea. Also, I think you were misinterpreting my desription of the spinbot. The ideas I've been hearing from teams is a robot that spins very fast in-place (like a spinbot in battlebots) such that if you were to try and move them, your robot would become damaged. This violates GP, and also goes to show that GP should play a role in a teams strategy on the field. Spinning in place is not a design strategy, or an off field interaction, it takes place on the field, and would violate the concept of GP. Do unto other bots as you would have them do to you... |
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#38
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Re: an evil, desperate, ramp strategy
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One of the greatest things about our society, and this community, is that differring opinions are welcome and encouraged. Many of us will continue to disagree on this topic of "how we play the game". I feel It is vitally important, if FIRST is to survive and grow, that the games remain exciting to watch and compete in. I am very passionate about FIRST, and I DO NOT want to see FIRST become another Battlebots. However some amount of vigorous interaction between robots keeps the games more exciting. Playing to win WITHIN THE RULES (PLEASE note the emphasis) should be encouraged. The referee's job is to enforce the rules, as guided by the interpretation of our head referee. |
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#39
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Re: an evil, desperate, ramp strategy
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The difference is clear. |
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#40
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Re: an evil, desperate, ramp strategy
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Just because a defensive strategy "could potentially damage another robot" does NOT mean that strategy is "aimed slolely at the destruction ..." of other robots. MOST defensive strategies will have the "potential" to damage another bot. Quote:
Again I will say, I believe we should always "play to win", WITHIN THE RULES while on the field. If our team happened to damage another robot during a match I would be the first one to offer my services to help with repairs. That's competition AND GP. And if our actions drew a penalty in the view of the referees, then so be it ... That's also part of the game. |
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#41
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Re: an evil, desperate, ramp strategy
My point is that yes, it is true that the rules do not prohibit strategies that may potentially damage a robot. But, my point is that it is at that point, that decision is where GP does become a part of the interactions on the field. You either choose to follow it or not. If you follow it, you find a safer alternative. If not, you bash the opposing bot in an attempt to accomplish your goal.
I'm talking more about things I saw last year, and in years previous. Cameras torn off and beaten, arms torn up, Teams pushing over other teams, forceful ramming, etc. I don't have a problem with you bumping around our bot, pinning us, pushing us off the ramp, ramming us in auto mode, etc. I have a problem with you slamming it high speed when you could've just pushed us. The difference lies between remembering GP or thinking only of your priorities. Remember too guys, FIRST isn't just all about the competition (although its a great part )My $.02 |
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#42
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Re: an evil, desperate, ramp strategy
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#43
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Re: an evil, desperate, ramp strategy
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If, however, a robot is on the field and continually harrassing the tipsy bot, as the tipsy bot tries to return to its' platform, the intent is to stop the "tipsy" bot, not to select a point at which it is most vulnerable to tipping. Provided that all other contact is within the rules, I would not consider this strategy as "solely aimed at the destruction, damage, tipping over, or entanglement of ROBOTs". The fact that the rule allows interaction between robots, and that tipping over may occur during this interaction, doesn't preclude the fact that strategies solely designed to cause tipping aren't still illegal. I fully expect a number of bots to tip during legal battles for mounting the ramp, but for a bot to solely sit and sandbag on the ramp with the intent to tip an opponent as it mounts, I still view as a violation. As I said previously, this is a strategy of "splitting hairs" over a rule, and they are forcing the referees into a judgement call. Look at the vehement posts from previous years concerning "judgement calls". There are times when the FIRST community doesn't always sound like the FIRST community. Maybe Carnack should predict that this will be the first major "ticked-off" post of the robot season, once Regionals begin. For everyone's reference, here is <G22>: Quote:
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#44
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Re: an evil, desperate, ramp strategy
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What Woody Flowers was saying (if that’s what he said, not saying your lying just that if its word for word) to compete like crazy not act like crazy. I also cannot hold respect for a team that either wishes to harm other robots or come close to harming robots by having a strategy that has the possibility of harming a robot. Also, I believe that this year the game is very exciting. There will quite a few balls thrown out of the field and into the crowd as well as a lot of action with scoring. The finals are always the most exciting and that’s because of all the scoring going on. Just look at nationals last year. People were cheering when 7-8 tetras where on a goal. That’s because scoring is the excitement of winning. I am sorry for my last post but ramming/tipping is a very touchy subject with me. And I agree with Sachiel7 about how much destruction there was last year, Way too much. Even if it was called as a penalty, it shouldn’t have ever happened. |
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#45
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Re: an evil, desperate, ramp strategy
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However, if there were significant damage I would defnitely agree with you that this would be unGP (a rules violation? I don't think so but maybe). Paul Dennis Last edited by aaeamdar : 14-02-2006 at 15:04. |
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