|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools | Rate Thread | Display Modes |
|
#76
|
|||
|
|||
|
Re: Interesting Q/A's
Is it me or are the responses to some of the questions this year worded oddly?
I can't tell if the responder is trying to be funny or sarcastic - makes me laugh and cry at the same time. Shield the entire field??? Anyways, what I don't get is the one Bill brought up - How can something done on purpose (if this is the normal method..), be considered "incidental"??? |
|
#77
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
Someone feel free to seek clarification. |
|
#78
|
|||||
|
|||||
|
Re: Interesting Q/A's
Here's a few more
Quote:
Quote:
|
|
#79
|
||||
|
||||
|
Re: Interesting Q/A's
Quote:
|
|
#80
|
||||
|
||||
|
Re: Interesting Q/A's
Quote:
|
|
#81
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
|
|
#82
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
|
|
#83
|
||||
|
||||
|
Re: Interesting Q/A's
A little background:
Question: We intend to have a door open up and deposit balls into the lower goal. If the door swings open and transits outside of the starting footprint but ends up inside the footprint would this be legal? Answer: If the door is part of a shooter mechanism (see this question/answer), then it cannot transit outside the 28" x 38" starting footprint without violating Rule <S03>. If the door is not part of the shooter mechanism or is part of a ball delivery system in which the balls are motivated solely by gravity (see this question/answer) then it may be permitted to extend beyond the starting footprint. However, it must still satisfy all relevent 2006 FRC rules. In particular, any sloped surface upon which balls roll out of the robot may be subject to Rule <R04>. Rule <R04> "Wedge” robots are not allowed. Robots must be designed so that interaction with other robots results in pushing rather than tipping or lifting. Neither offensive nor defensive wedges are allowed. All parts of a robot between 0 and 8.5 inches from the ground (the top of the bumper zone – see Rule <R35>) that might push against another robot must be within 10 degrees of vertical. Devices deployed outside the robot's footprint should be designed to avoid wedging. If a mechanism or an appendage (a ball harvester, for example) becomes a wedge that interferes with other robots, penalties, disabling, or disqualification can occur depending on the severity of the infraction. My question is this: If we have a drawbridge-style gate that has an axis of rotation above 8.5 inches off the floor, and that is deployed only at the corner goals with no intention of being operated anywhere else, sort of like the red robot with the dumping basket and white paddles in the game animation, would that be considered an infraction of the above? It will only be used at the corner goals, and is not intended to "become a wedge that interferes with other robots." |
|
#84
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
It would however behoove you to use a passive device like a loop of tubing that is taller than the balls but when combined with the ramp makes a rectangle approximately the size of the bumper zone to show intent not to use the ramp to tip others. This should keep most robots from driving on it anyway. |
|
#85
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
I agree that the whole team should know the rules well, as it may look bad when sponsors or anyone really comes up to a team member and asks what the game is about and they say... "eh, I don't know".... Our whole team takes a game test and must pass it. Another Q/A: Quote:
Last edited by AmyPrib : 14-02-2006 at 13:49. |
|
#86
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
It also says that balls in flight will be counted. Perhaps at the end of periods 2 and 4 everything applicable is turned off except the center ball counter, which stays active for 5 more seconds. (At the end of period 3, everything already on stays active; everything at the other end is activated for the final free-for-all.) I don't know how they would determine whether or not the balls counted in that period were in flight, stuck in the chute, or shot late by a robot. |
|
#87
|
|||||
|
|||||
|
Re: Interesting Q/A's
http://forums.usfirst.org/showthread.php?t=674
Quote:
![]() |
|
#88
|
|||||
|
|||||
|
Re: Interesting Q/A's
Guess I'm still not sure how they will accurately count balls in flight. Seems like it would be easier to just say, any balls not in the goal before the buzzer won't count. As a ref, I wouldn't really want to keep track of that, or be in a situation where I missed one, or added one incorrectly. Maybe they expect to have dedicated volunteers to only watch for that. Wish they would clearly state how. I can see a lot of debate happening on this type of instance, esp if it affects automode results (a last sec ball in flight, not detected by the goal yet, not sure how fast human interaction can happen there).
I guess that 5sec counting delay is only after automode, if it detects balls in the goal. Seems like it should do the same for other periods... same concept... we'll see. http://forums.usfirst.org/showthread.php?t=609 Quote:
Last edited by AmyPrib : 16-02-2006 at 20:45. |
|
#89
|
||||
|
||||
|
Re: Interesting Q/A's
Quote:
|
|
#90
|
|||||
|
|||||
|
Re: Interesting Q/A's
Quote:
I feel like I'm missing something obvious, but I just don't see how it will work well to have human real-time scoring for these situations. Refs already have enough to watch. No one else has this concern? I don't really want to debate it, but if anyone has a confirmed answer for that specifically, let me know. Last edited by AmyPrib : 17-02-2006 at 19:52. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Life is interesting, isn't it? | LPaton716 | Chit-Chat | 15 | 13-07-2005 23:38 |
| Interesting belt problem | SteveO | Motors | 3 | 20-03-2005 00:43 |
| Interesting thought | Lisa Perez | Chit-Chat | 3 | 05-07-2004 23:38 |
| Interesting facts about the Georgia Dome | David Kelly | Championship Event | 1 | 12-04-2004 00:57 |
| Interesting facts from the FIRST 9 regionals | archiver | 2001 | 12 | 24-06-2002 02:35 |