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  #31   Spotlight this post!  
Unread 26-02-2006, 19:45
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Re: Human Player

Our team is at a dilema. We have a great driver and a great human player, the problem is that they are the same person. No one on the team is near as good as he is at human player and hes tied with the other best driver, yet he has more expierience. What should we do, go for a good human player and help our alliances more and take a chance with the driving, or go safe with an expierienced driver and hope everyones ball collecter works?
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Unread 26-02-2006, 19:50
RebelWithARobot RebelWithARobot is offline
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Re: Human Player

Quote:
Originally Posted by Joe_Widen
Our team is at a dilema. We have a great driver and a great human player, the problem is that they are the same person. No one on the team is near as good as he is at human player and hes tied with the other best driver, yet he has more expierience. What should we do, go for a good human player and help our alliances more and take a chance with the driving, or go safe with an expierienced driver and hope everyones ball collecter works?
unless you absolutely CANNOT pick up from the floor, go with the best driver, cuz if you can pick up from the floor the human player is negligible

Can they throw it over the wall? that's all they need really, throw it over and in the general direction
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  #33   Spotlight this post!  
Unread 26-02-2006, 19:53
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Re: Human Player

Yeh we just dont know. We'll wait to see during the practice matches in Cleveland to see what we're doing.
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Unread 26-02-2006, 20:06
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Re: Human Player

Also, remember the wall is only like 6 feet 4 inches tall, so just get someone tall, who can throw a ball moderatley wlel, and youre set.
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Unread 26-02-2006, 20:14
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Re: Human Player

Well, I know other people have said this but again, it would depend on what kind of robot you have. However, Human Players are also allowed to throw balls to get other teams well, the other alliances' balls off-course. It is in the rules..... so I mean, if your good at throwing a ball, or your Human Player(s) are/is then, go you!
But overall, I would say, next to the robot, HP's are very important this year.
Defiantely will help out.
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Unread 26-02-2006, 20:44
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Re: Human Player

Quote:
Originally Posted by Joe_Widen
Our team is at a dilema. We have a great driver and a great human player, the problem is that they are the same person. No one on the team is near as good as he is at human player and hes tied with the other best driver, yet he has more expierience. What should we do, go for a good human player and help our alliances more and take a chance with the driving, or go safe with an expierienced driver and hope everyones ball collecter works?
No true answer.

Experiment in the practice matches and the practice field.

Hope it gets resolved.
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Unread 28-02-2006, 18:26
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Re: Human Player

I'd say it's near impossible for the human player to score any points unless they're extremely good at it
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Unread 28-02-2006, 18:34
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Re: Human Player

Quote:
Originally Posted by pyro20911d
I'd say it's near impossible for the human player to score any points unless they're extremely good at it
I've seen this sentiment repeated many times, but I really wonder how many people have tried. During our last week we had human player competitions on 525 to determine our field players. Our highest score (throwing over the wall and across the field to the low goal) was around 20/25 while many others were right under that.
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Unread 28-02-2006, 18:48
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Re: Human Player

They really got 20 out of 25. That may be a game changing factor. 20 points is definitely a lot.
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Unread 28-02-2006, 19:29
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Re: Human Player

Our team setup the field and from the look of it throwing a ball to the corner goal is not very difficult. If your human player can score that way consistantly you can even out every point the opponent make by dumping into the corner goal. Sure they can block it but sitting on the corner goal isn't really a good option, I'd be pushing around 3 point shooters instead. But then of course, if you put those balls back to your shooters instead of try scoring the corner goal you have the possibility of getting 3 times the points.
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Unread 28-02-2006, 22:35
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Re: Human Player

I think that if your opponent hoards balls into their scoring goal...then you get a HP to throw them all into a big hopper, then have that hopper dump all the balls into your goal, you could concievable score more points than you could be shooting, since you could do it quicker.

Granted, if you can only collect balls from the ground then that cuts the role of the HP considerably

It all depends on your robot design...although 11 did win a semi-final match in 2002 when our HP threw a hail mary shot into the goal at the buzzer. Granted, those goals were considerably larger than these, but still a hail mary shot at the buzzer isn't inconcevable
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Unread 02-03-2006, 07:00
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Thumbs up Re: Human Player

i personally think the human player is going to be important because at the beginning of the match there are no balls on the floor so i feel sorry for the team that goes on offense first. 60 balls= robots do they use them or not? 10 balls= each alliances total they have to get to the floor for a robot to bick them up so human player is going to be really important. they also have to keep watch on the time and try to keep the score so human players are going to be valuable
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Unread 02-03-2006, 22:34
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Re: Human Player

Today at the NJ regional I saw a bunch of teams trying to shoot for their corner corrals with their HP, but due to the robots and the incline going towards the corral the task is definately going to be harder then once anticipated.
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Unread 02-03-2006, 22:39
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Re: Human Player

Quote:
Originally Posted by d.courtney
Well even if you don't have the above hopper which you toss into, human players still hold alot of power, as the balls on the ground can be very tempting to the other teams, you have to know when to throw them and where to throw them. the human player which isn't able to throw in the top hopper, will likely fail at this... besides which team out there doesn't have a member on a sports team, or which has a good throw... I don't think it will be very often that you find a "bad" human player, but they will pop up I am sure.
our team does not have a single person this year on a sports team, last year however our human player was a soccer player, which worked for us, since we used the human loading zone...keep in mind for the team's 2 years, the most active people we have had was about 8 and that was last year!!!
also...at the high school, we lost many people last year to spring sports
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Unread 02-03-2006, 23:01
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Talking Re: Human Player

All I know is that I tried to train a freshmen to be a human player... n she ended up hitting the refs 5 times. lol. it was really funny.
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