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#1
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Re: Starve Them!
I think the way the game set up requires more thought into strategy. That way, if you choose to try and autonomous mode, you better win it or you are left with no balls to shoot and have to reload for most of your first offensive period.
There have been a few rounds where we knew we couldn't win autonomous and elected to keep the balls until the final round to score. We would reload our helix and then go and human load all the balls they scored with and then tried to score them in the final round. We would starve their human player so they couldn't reload. It is risky, and it might burn us against really good opponents (or if you drop a chain like we did in Detroit), but it was the strategy we chose to take for that round. |
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#2
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Re: Starve Them!
Quote:
I must hijack this thread to congratulate you on your performance this weekend in Detroit. (Despite the fact that your 12-0 record meant you defeated 1188 3 times on Saturday. And how did that alliance in last round of qualifying come about, anyway?) Usually there are about 3 tiers of robots in a competition - the good, the average, and , not being mean but realistic, the "thanks for trying". 469 was a cut above, creating it's own tier.Back to whether winning autonomous mode gives the alliance too much of an advantage, wasn't that what was requested by many after the low benefit of scoring a vision tetra in Triple Play? |
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#3
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Re: Starve Them!
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[Thread Content] Dan, our lead strategist, came up with the requirements of our robot based on the same discussions we had concerning the game at the beginning of the season. We had to hold 30 balls, be very tough to move, have a turret to track the target, and have a good enough drivetrain to get out of a trapped position. I think our combination of maneuverability and speed in one mode and power in the other makes it difficult to trap us one-on-one. Then, if you put two robots on us, hopefully we have a partner like 217 that can also load up and get to shooting... |
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