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Unread 19-03-2006, 10:47
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Re: Starve Them!

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Originally Posted by Don Wright
There have been a few rounds where we knew we couldn't win autonomous and elected to keep the balls until the final round to score. We would reload our helix and then go and human load all the balls they scored with and then tried to score them in the final round. We would starve their human player so they couldn't reload.
I thought that might have been one of your strategies. Especially if you were in an alliance with another shooter that might win auto by themselves. It was an awesome sight when you loaded and then in 2nd or 3rd period threw 25 or more balls up toward the goal.

I must hijack this thread to congratulate you on your performance this weekend in Detroit. (Despite the fact that your 12-0 record meant you defeated 1188 3 times on Saturday. And how did that alliance in last round of qualifying come about, anyway?) Usually there are about 3 tiers of robots in a competition - the good, the average, and , not being mean but realistic, the "thanks for trying". 469 was a cut above, creating it's own tier.

Back to whether winning autonomous mode gives the alliance too much of an advantage, wasn't that what was requested by many after the low benefit of scoring a vision tetra in Triple Play?
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Unread 19-03-2006, 16:15
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Re: Starve Them!

Quote:
Originally Posted by GaryV1188
I must hijack this thread to congratulate you on your performance this weekend in Detroit. (Despite the fact that your 12-0 record meant you defeated 1188 3 times on Saturday. And how did that alliance in last round of qualifying come about, anyway?) Usually there are about 3 tiers of robots in a competition - the good, the average, and , not being mean but realistic, the "thanks for trying". 469 was a cut above, creating it's own tier.
Thank you for the compliments. We had a great weekend for sure. Our alliance partners were awesome and helped us finish the weekend with the win. It felt great especially after coming up a little short at GLR where we also went undefeated in qualifying, quarters, and semis, only to come up against two of the triplets in the finals giving us our only two losses of the season.

[Thread Content]

Dan, our lead strategist, came up with the requirements of our robot based on the same discussions we had concerning the game at the beginning of the season. We had to hold 30 balls, be very tough to move, have a turret to track the target, and have a good enough drivetrain to get out of a trapped position. I think our combination of maneuverability and speed in one mode and power in the other makes it difficult to trap us one-on-one. Then, if you put two robots on us, hopefully we have a partner like 217 that can also load up and get to shooting...
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