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#1
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Re: defense
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Last edited by dk5sm5luigi : 27-03-2006 at 13:09. |
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#2
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Re: defense
QP's DO matter.
Try going 8-0-0 through qualifying, but still be ranked second due to QP's and then watch the #1 seed pick their colaboration team the #3 seed...painful especially when it's two of the three triplets. |
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#3
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Re: defense
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#4
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Re: defense
Ranking points are what is being discussed. There are 3 scenarios for ranking points:
1: Winner gets their points or the losers unpenalized score, which ever is lower. 2: Loser gets their penalized score. 3: Tie and you get your own score (penalized if there are any). I hope this helps. |
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#5
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Re: defense
Defense is not a bad strategy, that's almost all our team did, and we ranked 4th overall, and made it to the semi-finals at the GLR.
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#6
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Re: defense
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#7
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Re: defense
The reason to play a tough defence instead of trying to get more ranking points is to show other teams what you can do. If you can show that you can shut down the opposition's scoring, you are more likely to be picked by a higher ranked team.
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#8
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#9
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Re: defense
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#10
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Re: defense
Real time scoring on the screen (If it's working at the moment)
I had to explain the game to a relative, including QP. He thought you had to win. When I explained all the QP stuff, he was stumped. "You wanna win but not by a mountain of points. Your opponent's score affects where you end up for the seed." Defensive bots trying to block at the end of the match makes it fun. I recall a match where a defensive bot was pushed on the ramp and used as the third robot. |
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#11
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Re: defense
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