Go to Post So perhaps those that are so eager to complain might realize that if they spent a little less time complaining and a little more time analyzing the problem and developing solutions, then they might have a little less to complain about. - dlavery [more]
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Unread 28-03-2006, 17:17
Lil' Lavery Lil' Lavery is offline
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Re: Good drivetrains observed

Quote:
Originally Posted by InfernoX14
Omni-directional drives are possibly the worst idea for this year. Well, it was a good idea at the beginning but once you get to competition, it's not that great.

This game calls for a strong bot. Not a maneuverable bot. 6x6 seems to be the best idea this year. Although, turning is hindered a bit, how maneuverable of a bot do you need to be? This year is all about traction and being able to get up the ramp which is exactly what 6x6 gets you.
I wouldn't go as far as saying that maneuverable drivetrains are a bad idea. 1261's swerve drive was fast and dangerous in Peachtree and allowed them to be the #1 seed and win the regional, with very few teams able to stop their scoring. Other teams, such as 357, have had similar results with maneuverable drivetrains. It all depends on how you approach the game challenge, namely how fast and from where on the field are you shooting.

As for some impressive drivetrains this year that I have seen:

1261 had a slick swerve drive. 4 wheels each driven by a small CIM, with the front and the back rotated independantly by window motors. During a qualification match, they managed to get from their opponents ramp, all the way across the field, and onto their ramp in about 3 or 4 seconds. They actually CAUGHT AIR when coming off of the opponent's ramp. Additionally, because of the swerve drive, they could adjust their position on the top of the ramp to easily allow alliance partners to get on the ramp.

343. I don't know why, but we couldn't push em (and we could push just about everyone! ).
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