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#1
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Re: Pure Shooters -- 2006 Hall of Fame
968
330 599 |
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#2
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Re: Pure Shooters -- 2006 Hall of Fame
I just saw 118 (the robonauts?) at the Lone Star Regional. Awesome shooter. It was scoring all 10 in autonomous almost every match. Their alliance ended up losing the final final when they became agressively defended.
Soooo.....118 |
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#3
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Re: Pure Shooters -- 2006 Hall of Fame
Well since it says "shooter" and 1 pt scorers are considered shooters, I think they should also be commented on in this thread.
1 Pt scorers can do major damage in any match... |
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#4
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Re: Pure Shooters -- 2006 Hall of Fame
271 and 20 really scared me ;-)
353 is insane, if you let them on the ramp it's all over for you. |
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#5
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Re: Pure Shooters -- 2006 Hall of Fame
Here are few of my favorite shooters...
3 pointers: 25 233 1114 The Triplets 111 254 121 11 (after watching the palmetto regional today) 86 71 229 217 1 pointers: 1029 1902 195 1251 ... There are many robots I haven't seen in action this season. This is a short list of robots I have seen in action. Last edited by Arefin Bari : 01-04-2006 at 18:13. |
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#6
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Team 549 scored 32 single points at one time at the Boston Regional. It took a while to load up but once we went to the goal to unload we just watched the counter go up!
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#7
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Re: Pure Shooters -- 2006 Hall of Fame
i liked 86 they good by my standards
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#8
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Re: Pure Shooters -- 2006 Hall of Fame
I am only going by what i have seen.
1126 - is on the top of my list.amazing, keep it up and see ya on Einstein. 1114,1503 - only because they are little more experienced then 1680 1680 -reason above 703 - you get them on the ramp and watch out! 217 - the only way i saw to stop them was have a thing to block their shooter, amazing auto mode. 296 - GTR Radioshack award winners, great shooter 610 - don't leave them alone. 378 - a little slow but once the ball left it was a great chance of going in. 340 - Another side driven robot, hard to move and don't let them free. |
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#9
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Re: Pure Shooters -- 2006 Hall of Fame
1501
135 888 85 292 45 461 and how could i possibly forget about 365 until now (probably cause they've been named a few times before) (at least the teams that can shoot 8 and up balls at once that i can remember..or at least close enough to that amount) |
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#10
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Re: Pure Shooters -- 2006 Hall of Fame
I'd like to second the poofs (254) and raider robotix (25). We had the pleasure of watching the poofs play in SVR, and being in an alliance with team 25 in the Vegas regional, and I was really impressed by their scoring mechanism. 987 also come really close, with a great roller and very effective scoring.
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#11
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Re: Pure Shooters -- 2006 Hall of Fame
Here is my top 10 shooters of this year.
1.) 1114 - The drive team is great. They work together really well and they adapt to situtations on the field almost flawlessly. And when they line up its hard to stop them from unloading 8 - 10 balls in the goal 2.) 25 - You really can't defend against them, just don't give them any balls. And with a seasoned driver like Corey at the sticks it makes it even harder. 3.) 111 - These guys are always amazing. This is for shooters and they can shoot. But all around they have what it takes. 4.) 494 - They may have a twin out thier but this is the real deal. Thier is just something about this team that makes you want to keep them close when you are against them. 5.) 254 - If they are on the ramp, you are in trouble. And even when they aren't watch out for the shooting from anywhere. 6.) 217 - Match up a great turret and shooter with a solid drive train and you have a heck of a robot. You give these guys 10 balls and let them get set up your going to be sorry. 7.) 233 - Thier turret is pretty solid. And the drivers know what they are doing. 8.) 121 - Turret, Drivetrain, Rhode Warriors. Need I say much more. They will get to where they need to be no matter what and unload. 9.) 1503 - Many people put this triplet higher but I don't think thier drive team is there yet. But thier robot is very lethal none the less. 10.)703 - These guys can be defended against but if they get on that ramp your going to see thier score go up pretty quick Last edited by Tim Delles : 03-04-2006 at 19:05. |
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#12
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Re: Pure Shooters -- 2006 Hall of Fame
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#13
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Re: Pure Shooters -- 2006 Hall of Fame
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#14
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Re: Pure Shooters -- 2006 Hall of Fame
I hope 365 was mentioned. If they get on the ramp with noone to stop them...well, it's not pretty.
And 173, RAGE. Can't say that they could destroy you in 5 seconds, but they didn't need to. The only "immoveable" robot we encountered. Quite frustrating really... |
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#15
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Re: Pure Shooters -- 2006 Hall of Fame
Quote:
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