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#16
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Re: ball counter
at milwaukee, we were against Wildstang and another really good shooter. We had to restart after automous 3 times because of the scoring system. One time the other alliance got so many in the center goal durin autonomus that the can was full, and there were still balls jammed up the tube.
Needles to say we lost, even after we lost to wildstang in Chicago too ![]() EDIT: I now have nightmares about tie dye |
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#17
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Re: ball counter
Quote:
One match we played our allinace scored 93 points because we had 2 dumpers and 1 shooter. Us and another team, I think 303 were putting in 30 at a time. The counter say 94 and the judges amitted that the balls were coming in so fast they could not count so they made a number up.. happened to be 20 since the 2 corner bots were both empty. We lost by 10 then and since there are no replays they still watched the video and found out we really did score 93 but did not change anything. Oh well. History is history can't change it. But on this note I feel it really is too hard for judges to count the balls comming in |
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#18
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Re: ball counter
I was a counter on a corner at GTR, it takes a lot of attention, and not just anyone can do it in my opinion, and yes, the hand counters go up to 9999.
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#19
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Re: ball counter
Quote:
You think the other team was #303, but you know you were putting in 30 at a time. The counter say -- Which counter? -- If you mean the RTS on the big screen, then I've seen it show impossible numbers! What are we to believe? The RTS, the human counters, or innuendo and hearsay? My son and I volunteered at GLR, MWR, Milwaukee, and LVR. He was scorekeeper and I was a referee. We agree that it was hard for the human counters to count every ball. We are pretty sure mistakes were made - people make mistakes. However, those mistakes were minor compared to the ones the RTS was making over and over again. At MRW we had trainees and their instructors from the Great Lakes Naval Training Center counting balls. I will guarantee that they were 99.44 percent accurate - or better. I've been on many visual perception field tests where both GIs and civilians had to spot "items of interest." The GI's measured performance was astounding, but not surprising since they're trained to know that their buddies lives depend on them. At the regionals we refs closely monitored the human counters. Every time there was a situation, such as a shot after the light went out, or while the light was out, or mass quantities went in, I went to them to see if they got it right. Only once was one of them mistaken; and that was on a bounce out from the center goal that got counted, which we corrected. We took statistics at all four regionals, which showed that the RTS and human count disagreed as to both the autonomous and overall winner anywhere from 1/4 to 1/3 of the time. At the same time we saw scores from the RTS in the hundreds and thousands (RED - 31,831 in Las Vegas). So, while we agree that it's hard for the humans to do an accurate count, it was impossible for the RTS as designed and implemented. History is not necessarily "history." It depends on who's telling the story. |
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#20
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Re: ball counter
Quote:
It is difficult for the refs to do a hand count and they do make mistakes. However, these mistakes aren't as bad as you describe Last edited by The Lucas : 03-04-2006 at 11:05. |
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#21
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Re: ball counter
as a scorekeeper at the Orlando regional I observed the miscount in the lower goals.
90% of the time the errors were caused by a robot slamming into the wall. This causes the camera-counter to move. False counts are then generated. Thus your team should be willing to accept the human-generated counts if your robot causes the computer counts to fail. We hand counted all the Orlando matches. Only one match outcome was different between the hand-count and computer-count. in that match, the head referee made the scoring decision. My advice to the drivers, avoid hitting the wall when putting balls in the lower goal. I know that the goal is more than 52 feet from where you stand. but, your team has the ability to provide high power-levels to the wheels. They should also be good enough to put a range sensor on the robot, to tell you how close you are to the wall. jerry w |
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#22
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Re: ball counter
wow this thred got out of hand
good job to all team at there regionals the score i was talking about was not an in game score it was during testing we found this out that the scoring system will go up to 24,441. this happend because of a missed placed light and that caused the camera on the counter to start counting off. Ben white |
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#23
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Re: ball counter
For the record, in Philadelphia it was pretty rare to have more than a one or two ball difference between the hand and auto counts for any goal throughout the competition. When there was a big difference, it was because of a one-time problem - such as a ball falling on top of the screen in the corner goal, or too many balls backed up in the corral.
We got good auto counts even for great corner goal dumpers like 84, 291, 486 and 716, which regularly deposited 10 to 15 balls at a time. Our secret was we spent a lot of time testing the goals, aligning the sensors and regularly cleaning the light panels. That, and having great scorekeepers (Eric & Mike), a superb field supervisor (JJ, assisted by Sarah) and Sunny's conciencious referees who stayed on top of the action and the goal counts all week long. They almost made it look easy! |
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#24
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Re: ball counter
Ok so this kind of got out of hand so I went back and got the exact information.
Q45 3/31/2006 3:18:00 PM 528 423 47 379 563 1719 53 716 During this match is when there was an error. I and 379 did go back to the scoring judge and talk to him after the match. On the large board it said 94 to 37. We clearly thought we won so afterwards we sat down and talked to the judges and watched the videos over and over and counted to our best knowledge 93. The reason they gave was they only saw 20 go in but clearly watch the video anyone can see that just us and 379 but in over 20 each since we were both dumping almost full hoppers of balls. By the way I really dont care we lost that one match but I am saying that the judges cant always get the score right and its not very easy to count the balls. |
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#25
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Re: ball counter
Quote:
For the record, I don't take much stock in anecdotal evidence based on occasional observation; I'd like to see the data. That's because all the data from the four regionals we've witnessed clearly show that the RTS and human count agreed less than 1/3 of the time; and not only when there was a big difference, but any number imaginable. Those four regionals used three different fields, four different FTAs, and were located thousands of miles apart. They all had dumpers and shooters and wall bangers. So what, other than a lack of statistics, makes Philly and others so special? |
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#26
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Re: ball counter
at the lonestar regional the judges did a bad job as far as ramming, they didnt call a single team for it.....which ended up helping us when our autonomous mode went crazy and rammed our alliance member and then went like full speed and rammed an opposing robot into the wall. The scoring system really sucked at our regional they constantly had problems with the automated scoring being wrong. The worst was the screen said the red alliance scored like 3,200 points
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