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Re: 2007 game field...
Okay time for my prediction. We'll have to shoot footballs into holes whch then release tetras. We then have to put poofs in the mailboxes. The mail boxes are put into slots that are "activated" by capping a tetra on a frame on top of them. Basket balls are used for addtional points for shooting them into another, lower, goal that is activated by doughnuts. Golf balls are legal to drop on the floor to try and interfere with other bots (no shooting them). The golf balls are stored, floating (can golf balls float?) in a drum full of water. The field has walls that drop down halfway through the match turning the field from square, to rectangular, then circular. There is a ramp in the middle of the field for "king-of-the-hill," this ramp could also be used as a jump to help hit a switch that changes the field from free-for-all all the time to defense/offence mode or back. Randomly one robot on the alliance may be shut down (although that alliance then recieves 5 pts for the shut down bot) for 5 sec resulting in uneven alliances and signaled by a spark shooter firing out of the top of the robot, or they might not, resulting in even ones. There will be three 2 robot alliances, but only two single robot sized ramps that they can mount for end of match points. These ramps are activated by putting a team flag in a holder, which can be removed and "captured" by the other team for +5 pts. The robots also might be randomly dropped into auto mode, signaled with different colored sparks, a state that they stay in for a random time. (even the whole match) There is also a large fan you can aim at holes to inflate balloons for bonus points or use to interfere with your opponents shooting. But beware! one of the ballons for each alliance is full of chemicals, if you pop it and destroy a robot, it's not FIRST's fault!
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Team 1219: 2009 - Mentor
Team 587: 2005 - Animator, 2006-2008 - Team Captain
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