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View Poll Results: What is your team organization like?
My team is governed by a single adult figure. 19 15.83%
My team is not governed by a single adult figure. 53 44.17%
Our team is (in my opinion) student run. 67 55.83%
Our team is (in my opinion) adult run. 45 37.50%
I would like my team to be more student run than it currently is. 39 32.50%
I would like my team to be more mentor run than it currently is. 13 10.83%
Multiple Choice Poll. Voters: 120. You may not vote on this poll

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Unread 18-04-2006, 13:05
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Team Governance

Dear FIRST/CD Community,

Our team is wrapping up our first year, and we've had some great successes. Our robot, while not being the superstar that we would've liked (it never is), was quite successful. We won the rookie all-star award at Annapolis. I'm saying this not to brag, but to give some idea of what our current background is.

However, we have run into uncertainties about who exactly should be running our team - who should be making decisions such as who does programming, who is the driver, and what versions of code to load onto the robot.

Our setup this year has been essentially to have adult mentors (namely our Project Manager) making all of the important decisions, including whether our robot would be a corner scorer or a high shooter. Our Project Manager has had final say in who works on what and what changes (if any) were made to the robot. Sometimes his decisions have been in conflict with what a significant portion of the students wanted, but most of the time everyone has agreed. One issue that we had was that this wasn't really spelled out in our team handbook.

We're planning to hit the ground running after Atlanta and come up with a plan to organize our team that is clear to everyone and hopefully workable for all concerned.

What I wanted to do in the meantime is to ask you guys how your teams are run. How does the broader FIRST community handle issues of team governance and how would you like it handled?

I encourage everyone to respond not only by answering the poll but by responding in this thread.

Thanks,
Paul Dennis
Team 1719
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Unread 18-04-2006, 13:17
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Re: Team Governance

Lots of information on this in the Team Organization forum posts.
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Unread 18-04-2006, 13:23
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Re: Team Governance

Quote:
Originally Posted by KathieK
Lots of information on this in the Team Organization forum posts.
Thanks, Kathie. I'll check that out.

I'd also appreciate comments from people on my polling method. Do I seem like I'm pushing an issue (i.e. trying to get people to vote one way or another)? PM me or just post here.

Paul Dennis
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Unread 18-04-2006, 13:33
Anne Shade Anne Shade is offline
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Re: Team Governance

Paul,

Each team has it's own organization or lack there of. The goal is to find what works best for your team. If you are trying to find the "right" answer, there is none. I would recommend having your team put together a feedback form for the students and adults on what they think worked (or didn't). This can be used to make improvements for next year.

You are right in that whatever organizational structure you want to use, the team should make sure to clearly define the roles and responsibilities of each team member in the handbook. At least then everyone knows what to expect.

If you need any help with this, feel free to PM me and we'll talk further.
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Unread 18-04-2006, 13:50
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Re: Team Governance

Paul,

Each FIRST team is different which means that each one is run differently. Teams have to find the organizational method that is right for them, whether it be Mentor run or Student run. (I know this my anger some people but I have to say it) While all the teams strive to meet the goal of inspiring students some do this by building a dominate robot to win while others may focus on community outreach and still others try to inspire by letting the students take the lead and learn from their mistakes, and some do all three and more theres unlimited ways to inspire. It really depends on how you can best meet your teams needs & goals.

Now for my personal opinion:
I think that the students should play the major role in designing and building the robot, but there still needs to be a strong adult presence. Every student should be allowed to come up with a design concept and present it to the team, then the team as a whole discuss all the designs then picks one to go with based on previously decided criteria. Discussion is where you need a single leader to step up and lead them unbiased because other wise chaos will break out. As for some of the other aspects of team running, competitions, style, travel, that stuff should be handled by team leaders. Competitions: team leaders should give the students a list of regionals that they find fit for the team to attend (whether it b distance, location, etc.) then let the students pick the regional or regionals they want to go to. Travel: travel should be handled by an adult leader from what I've seen students aren't to particular as to mode of transportation.
Bottom line involve the students and they may very well surprise you with how much they know.
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Unread 18-04-2006, 14:06
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Re: Team Governance

Hi,

I dont know about other teams, but i speak from personal experience:

At begining, most teams will be mentor run because only few students will have much prior knowledge. As time goes on "rising students" will have input in team management and in some cases the team will be high student controlled. The other side of this will be that the team conitnues to have a lot of mentors, which will mostly result in a mentor controlled team. Teams are unique, hence so is thier management. In my personal opinion, both students and mentors have to be in the "loop". But mentors should have the ultimate say in some matters, such as money, safety, travel e.t.c. Everything else should have input from both entities, and most FIRST teams do incorporate this type of situation. A stable mentor base is necessary in order to maintain a team through rebuilding phases.
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Unread 18-04-2006, 14:21
Katie Reynolds Katie Reynolds is offline
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Re: Team Governance

Paul,

My team (857) is run by multiple college students and high school students. We try to make it as "student run" as possible, but college students - our only mentors - take care of the financial stuff, travel arrangements, meeting times, etc.

This is a tricky subject because there *is* no right or wrong answer on how to run a team. There may be "better" or "worse" ways to run a team, but it really depends on the participation of all involved.

When I started on my high school team, it was very student-run. But then those students graduated and there weren't enough people to step up and fill their shoes. So the adult leaders of the team stepped in and helped us. They didn't take over, but their increased participation allowed has the team to flourish.
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Unread 18-04-2006, 14:24
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Re: Team Governance

Paul,

First, your survey is a bit of "apples and oranges" in that the questions sometimes can be "additive"....But that's OK, it gets the issue and question on the table.

Congrats on winning the rookie all-star award; some thoughts:
a) check out the NEMO organization and their topics on "mentor burn-out" and "student burn-out". Subjects you'll want to closely watch in future years.
b) develop a team structure centered around the TASKS, not the PEOPLE. Set-up sub-teams with task lists and let people choose the tasks they want to work on during build season as well as year-round. Be sure that everyone works on a sub-team and that no student works on more than 2-3 subteams. Also, be sure that both male and female students don't get pigeon-holed into subteams (e.g. girls on spirit, boys on drive train)
c) At any given all-team meeting, make sure that you mentors feel empowered to put all the students to work; not just defer to your lead mentor.
d) Clearly differentiate between "mentors" and "chaperones" including all school-based legal ramifications of club field trips!
e) Once build season kicks-off, the students MUST be the owners of the design by consensus and brainstorming, but the mentors will inevitably have a big role in the execution of the design, etc. Strive for 100% student ownership (succeed or fail......)

Jeez, I think I learnred all of this in less than two years from Kim O'Toole.....FIRST must be rubbing-off on me.
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Unread 18-04-2006, 14:29
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Re: Team Governance

Quote:
Originally Posted by Anne Bergeron
I would recommend having your team put together a feedback form for the students and adults on what they think worked (or didn't). This can be used to make improvements for next year.
This is a great process for all teams to follow. Check out this white paper - end of year evaluation form for an idea of something you could use.
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Unread 18-04-2006, 15:02
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Re: Team Governance

Quote:
Originally Posted by KathieK
This is a great process for all teams to follow. Check out this white paper - end of year evaluation form for an idea of something you could use.
Great idea Kathi!

Jon
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Unread 18-04-2006, 15:51
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Re: Team Governance

Ours is mostly run by two adults, but one of them has a bit more power since she founded the team. I'm technically team captain, but there isn't a clearly defined power structure on my team, and we're a bit to ingrained in our ways to change it. I'd say, give the students more control, since that's who FIRST was founded for. Sorry, i would write more, but I've gotta go help my Grandma in her war with the local deer.
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Unread 18-04-2006, 16:29
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Re: Team Governance

Quote:
Originally Posted by Philmont629
Now for my personal opinion:
I think that the students should play the major role in designing and building the robot, but there still needs to be a strong adult presence. Every student should be allowed to come up with a design concept and present it to the team, then the team as a whole discuss all the designs then picks one to go with based on previously decided criteria. Discussion is where you need a single leader to step up and lead them unbiased because other wise chaos will break out. As for some of the other aspects of team running, competitions, style, travel, that stuff should be handled by team leaders. Competitions: team leaders should give the students a list of regionals that they find fit for the team to attend (whether it b distance, location, etc.) then let the students pick the regional or regionals they want to go to. Travel: travel should be handled by an adult leader from what I've seen students aren't to particular as to mode of transportation.
Bottom line involve the students and they may very well surprise you with how much they know.
It also helps to have a good way to communicate your structure to all the members (adult and student). Joe layed out our team darn well up above. I think part of that is the fact that the student leaders and mentors spend ALOT of time after meetings talking over topics of concern. Our team hit it's stride last year, and it continued into this year. It only took us 4-5 years to work out the big kinks.

I think (I hope) that the mentors on our team are layed back enough so that the students feel free to talk over any concerns that they might have. During our design phase, the students didn't agree with the mentors, the mentors didn't agree with the mentors, and we all spent a day or two "talking agressively" - that says to me the students don't feel over powered by the mentors. It was a good thing. I hope everyone's teams, no matter how they are set up, can have the free-flowing communications that we hope to have (even when it includes yelling, kicking, and screaming.)

Besides, the students out number the mentors 20 to 1, so we have to fear our student overlords.
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Unread 18-04-2006, 16:55
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Re: Team Governance

Paul,
as has been said above, there is no blueprint for how a team is structured. It is whatever works best for the majority and/or the team founders and/or the team sponsors (there are probably about 100 more factors that come into play) Many teams go through evolutions, and change based on the players, finances, outside demands. Sometimes these issues are so big, that teams drop out, or split up, or change course.

The important part is that the expectations are clear to all involved. Having a mission statement, team handbook and a contract can really help because there it is in black and white. I also like Kathie's exit interviews.

There is a reason everyone has to have a rookie year. There is only so much that can be explained ahead of time.

Keep in touch.
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Unread 18-04-2006, 22:49
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Cool Re: Team Governance

Team 818 has a rather strict structure (unless we break it which doesn't happen often). We have our Lead Mentor, Sub-Team Mentors, Fundraising Mentors.

I'll type the rest tommorrow as i have to go!!!

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Unread 18-04-2006, 23:24
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Re: Team Governance

Quote:
Originally Posted by dhitchco
d) Clearly differentiate between "mentors" and "chaperones" including all school-based legal ramifications of club field trips!
My wife and I are the head mentors of our team. I know one of the things that has concerned us a bit is not wanting to look like the deepest pockets around should something happen. For that and other reasons, we won't be listed as chaperones if the team goes on the road. We even try to stay at a different hotel. Besides, mentoring is more than enough effort, baby sitting a group of teenagers away from home is murder. Let the parents handle it.


Quote:
e) Once build season kicks-off, the students MUST be the owners of the design by consensus and brainstorming, but the mentors will inevitably have a big role in the execution of the design, etc. Strive for 100% student ownership (succeed or fail......)
We push the students to come of with a design but we tend to push them to keep it toward something that is actually achievable. If the students earned all or most of the money themselves, I'd be fine with letting them take all responsibility and if it totally failed, then it's their learning experience. However, if most of the money comes from sponsors, I have a bit of a problem letting them charge off a cliff with it.
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