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Unread 30-04-2006, 12:36
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Tetraman Tetraman is offline
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AKA: Evan Raitt
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Re: Lessons Learned: The Negative(2006)

Quote:
Originally Posted by Donut
As for the DQ, I would have preferred they just DQ that robot rather than the whole alliance, or to give them some large penalty (30 points), but at least give the team a chance to still win.
That is just part of the game. Last year, the Tetra-loading zone "touch a robot" penalty was hated and feared by all teams, and it was just a part of the game as anything else.

The idea was you had to invent a robot system that would push the balls in without going over a certain point. The reason is that the robot is going into the area where the Human player can reach, and they are always going to make strict pentalties when it comes to possible Human player to robot contact.
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