|
|
|
![]() |
|
|||||||
|
||||||||
| View Poll Results: Which do you prefer? | |||
| Live Axles |
|
29 | 35.80% |
| Dead (stationary) Axles |
|
52 | 64.20% |
| Voters: 81. You may not vote on this poll | |||
|
|
Thread Tools | Rate Thread | Display Modes |
|
#20
|
||||
|
||||
|
Re: Live vs. Dead axles
Though I haven't tried this specifically, you could always get most of the benefits of both systems by using a dead axle, and a live, quick-change hub. That would permit you to remove the wheel from the hub, but keep the chains attached. It seems easy enough to do with a couple of dowel pins for transmitting torque, rather than the usual bolted-together wheels and hubs, or single-piece wheel-and-hub units; you just need a way to constrain the components axially.
Incidentally, Woburn robots have typically used dead axles, but that was often because it was more convenient to use cheap bearings/bushings in the frame, and better bushings/bearings (or even oiled wood bores!) on the shafting. Last edited by Tristan Lall : 03-05-2006 at 12:42. |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| How did you do your axles | Justin1636 | Technical Discussion | 11 | 04-05-2005 18:04 |
| What to do with autonomous | Rickertsen2 | Programming | 48 | 17-02-2004 16:22 |
| Fav. Beatles Song | MattK | Chit-Chat | 17 | 04-12-2002 17:18 |
| dead robot in the finals? | srawls | Rules/Strategy | 2 | 24-03-2002 14:44 |
| Who is going to the live chat? | Kyle Fenton | 3D Animation and Competition | 1 | 20-02-2002 23:08 |