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| View Poll Results: Favorite FIRST Game | |||
| Aim High |
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70 | 30.30% |
| Triple Play |
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21 | 9.09% |
| FIRST Frenzy: Raising the Bar |
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71 | 30.74% |
| Stack Attack |
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23 | 9.96% |
| Zone Zeal |
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9 | 3.90% |
| Diabolical Dynamics |
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3 | 1.30% |
| Co-Operation FIRST |
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18 | 7.79% |
| Double Trouble |
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10 | 4.33% |
| Ladder Logic |
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2 | 0.87% |
| Torriod Terror |
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2 | 0.87% |
| Hexagon Havoc |
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2 | 0.87% |
| Ramp n' Roll |
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0 | 0% |
| Tower Power |
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0 | 0% |
| Rug Rage |
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0 | 0% |
| Maize Craze |
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0 | 0% |
| Voters: 231. You may not vote on this poll | |||
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#25
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Re: Favorite FIRST Game
Aim High seemed to have the best mix of what everyone likes...
Great and meaningful autonomous play Robot vs Robot action (though some of us don't want it to turn out like that other competition - it still provides some appeal) You could tell who was winning for the most part You could easily explain the jist of the game to the casual observer Balls flying everywhere is always great fun. The 2004 and 2005 games come in tied for second... In the 2004 game, First Frenzy, there were a great variety of robots and the human players actually scored significantly, but the lack of robot interaction and auto modes really sucked. In the regionals we attended, the robots that could hang did well and in the end, most everyone just wanted to see robots hang on a bar. The 2005 game involved so much strategy it was great - but the audience rarely knew who one - expecially with those darn penalties. Auto mode sounded neat - but really made no difference in many of the matches. I've been involved since 2001, and so 2001, 2002, and 2003 just don't seem to compare much to the last 3 years. |
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