|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||||
|
||||||
|
Aim High - Match Cycle Time Input Needed
We're trying to figure out what sort of match cycle time to run for this year's IRI.
What was the cycle time for qualification matches at this year's Regionals and Championships? I am thinking that it was between 6 & 7 minutes, but not sure which one is more accurate. Thanks, Andy B. |
|
#2
|
|||||
|
|||||
|
Re: Aim High - Match Cycle Time Input Needed
I think it was at the Detroit Regional that the times were set for 6:30. That's enough time if the field cooperates. If you have a reset or failure, all bets are off.
|
|
#3
|
|||||
|
|||||
|
Re: Aim High - Match Cycle Time Input Needed
FLR stats from the FIRST site as the match results show that it is 7 minutes between matches.
While WMR and Champs was 6 minutes. Even GTR was 7 minutes for the two fields and 3:30 for one field. Last edited by Alex Cormier : 15-05-2006 at 08:54. |
|
#4
|
||||
|
||||
|
Re: Aim High - Match Cycle Time Input Needed
If you want a more relaxed event go with 7 minutes. If there is a failure then you can fix without having to run OT.
|
|
#5
|
|||||
|
|||||
|
Re: Aim High - Match Cycle Time Input Needed
If I remember correctly, Palmetto was run on a six-minute cycle.
|
|
#6
|
||||
|
||||
|
Re: Aim High - Match Cycle Time Input Needed
Every event I did, it was 6 minutes. About half of the time you were gaining time to make up for late starts and the other half was maintaining the proper schedule.
|
|
#7
|
|||||
|
|||||
|
Re: Aim High - Match Cycle Time Input Needed
The "normal" match cycle time is in the 6 minute range. At NJ and Philly we were down in the 5:00 to 5:30 range most of the time (and finished on schedule because of it). In Pittsburgh we tried to keep it at 6:00 or a little more because we had so few teams (24) and didn't want to overheat their pit cart tires.
|
|
#8
|
|||
|
|||
|
Re: Aim High - Match Cycle Time Input Needed
FIRST match cycle times were 6 min. Most of the fields at championships were running ahead of schedule.
Remember that FIRST is not shipping the automatic scoring systems to off season events. Match cycle times maybe longer do to having to manually count the balls. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Online Aim High Game | tfisher04 | Website Design/Showcase | 104 | 12-06-2006 01:32 |
| Networkable real-time game simulation for 'Aim High'! test it out now | Bongle | General Forum | 11 | 19-03-2006 23:10 |
| Aim High Dodgeball! | Cyberguy34000 | General Forum | 26 | 18-01-2006 22:26 |
| FLASH Game Simulator - Aim High | Suneet | General Forum | 21 | 14-01-2006 15:14 |
| Aim High Animation - with subtitles | Manoel | General Forum | 11 | 10-01-2006 21:05 |