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#44
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Re: [Official 2007 Game Design] Game Elements and Subtasks
Maybe have a drive train-heavy event that would require movement around a partially raised Field (like ramps here and there), some of which the driver would not be able to see directly from their position (you would have to have a camera on your 'bot!) and also, have the robot manipulate something while in a "blackout zone" (the place where driver has no direct vision of his/her robot) Only thing is, monitors are expensive and web cam type video feed is poor resolution! (kit of parts can fix this???)
It could be cool if they took some places and instead of carpeting, made it have linoleum or something. Drive train heavy. |
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