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#14
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Re: limiting team membership
our team doesn't have an issue with having too many members - we have roughly 20 - but last year we did have a problem with certain members' productivity. now i'm sure i sound like a terrible guy for saying it, but we did have a few team members who actually inhibited our ability to work. i didn't mind during the weeks prior to the build season, but when crunch time comes around, we just can't have team members showing up to listen to their iPods and drink our coffee, just to distract the rest of the team from their tasks. what can we do about this?
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